how would you go about getting bounding boxes from this version? This only outputs raw masks (around 200). If you create bounding boxes from them, you get a lot. I don't believe NMS or other algorithms are a solution Thank you in advance
how would you go about getting bounding boxes from this version?
This only outputs raw masks (around 200). If you create bounding boxes from them, you get a lot.
I don't believe NMS or other algorithms are a solution
Thank you in advance