cuhkit, a CLI to streamline the development of cuhHub addons and mods, featuring:
- Projects system
- Create an addon or mod project in a directory
- Project publishing (publishing addon/mod to cuhHub servers)
- Addon building
- Import .lua files from web
- Import .lua files from local
- Combine .lua files into one
- Use
.order.jsonto ignore certain files, set build order, handle imports, etc.
- Use
- Sync to game
- Mod building
- Package into
.zipfor publishing - Sync to game
- Package into
... and more!
Although made for cuhHub developers, you can use this for your own addons and mods too!
- Use
pip install cuhkit --upgrade. - Run with
py -m cuhkitorcuhkitif in PATH.
Requires Python 3.13+ (untested on earlier versions).
- Go to latest release.
- Download the cuhkit executable.
- Place it wherever and add to PATH. Use any time with
cuhkit.
- Run
cuhkit --helpto see all commands (orpy -m cuhkit --helpif using pip). - Get started with a project with
cuhkit new PROJECT_NAME --type PROJECT_TYPE(PROJECT_TYPE=addonormod)- For addon projects: If you encounter an error due to missing
playlist.xmlfile when building, create an addon in Stormworks via the addon editor with the same folder name as the project name. The folder name is the name you type into the input when saving your addon in-game.
- For addon projects: If you encounter an error due to missing
- Cuh4 (GitHub)