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Arduino-Minecraft-Monitor.h
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60 lines (53 loc) · 1.52 KB
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#ifndef ArduinoMinecraftMonitor_H
#define ArduinoMinecraftMonitor_H
#include <Arduino.h>
#include "IPAddress.h"
#include <EthernetUdp.h>
#include "Client.h"
#include "Stream.h"
class ArduinoMinecraftMonitor {
public:
ArduinoMinecraftMonitor(IPAddress ip, uint16_t port);
bool getStats();
//Minecraft Data
String getMOTD();
String getGameType();
String getGameID();
String getMCVersion();
String getPlugins();
String getMCMap();
int getOnlinePlayers();
int getMaxPlayers();
int getHostPort();
String getHostIP();
String getPlayers();
private:
//Internal Functions
bool waitTimeout();
void resetTimeout();
String runHandshake();
void getServerStats(String token);
void receiveUDP(byte type);
void interpretStatusPacket(char* receiveData, int packetSize);
int readUntilNull(String* data, char* receiveData, int counter, int increment);
//Internal Varibles
EthernetUDP udpPacket;
IPAddress minecraftServerIP; //Address of Minecraft Server
uint16_t minecraftQueryPort;
const unsigned long timeout = 5000;
unsigned long previousMillis = 0;
bool errorState = false;
//Minecraft Data
String motd = "<unknown>";
String gametype = "<unknown>";
String gameID = "<unknown>";
String mcversion = "<unknown>";
String plugins = "<unknown>";
String mcmap = "<unknown>";
int onlinePlayers = -1;
int maxPlayers = -1;
int hostport = -1;
String hostIP = "<unknown>";
String players = "<unknown>";
};
#endif