While working on a PR for GodotNodeInterfaces, a contributor was unable to connect AutoConnect nodes using the example code given in the README ( _scene._Notification((int)Node.NotificationSceneInstantiated)) and instead was able to connect them using a different notification (_scene._Notification((int)Node.NotificationEnterTree)). The README may need to be revised.
While working on a PR for GodotNodeInterfaces, a contributor was unable to connect AutoConnect nodes using the example code given in the README (
_scene._Notification((int)Node.NotificationSceneInstantiated)) and instead was able to connect them using a different notification (_scene._Notification((int)Node.NotificationEnterTree)). The README may need to be revised.