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project.godot
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26 lines (21 loc) · 783 Bytes
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Module Coding Assistant"
config/description="A little tool that aids in writing C++ engine modules."
config/version="2.0.0"
config/tags=PackedStringArray("gui_tools")
run/main_scene="res://scenes/gui.tscn"
config/features=PackedStringArray("4.4", "GL Compatibility")
run/low_processor_mode=true
boot_splash/bg_color=Color(0.179441, 0.405469, 0.978013, 1)
config/icon="res://icon.svg"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"