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UECortex.uplugin
File metadata and controls
72 lines (72 loc) · 1.57 KB
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.0.0",
"EngineVersion": "5.6.0",
"Category": "Developer",
"Description": "MCP server for Unreal Engine. Control the editor via Claude Code and VS Code.",
"EnabledByDefault": false,
"CanContainContent": false,
"IsBetaVersion": false,
"IsExperimentalVersion": false,
"Plugins": [
{ "Name": "EnhancedInput", "Enabled": true },
{ "Name": "Niagara", "Enabled": true },
{ "Name": "GeometryScripting", "Enabled": false, "Optional": true },
{ "Name": "GameplayAbilities", "Enabled": false, "Optional": true },
{ "Name": "PCG", "Enabled": false, "Optional": true },
{ "Name": "IKRig", "Enabled": false, "Optional": true }
],
"Modules": [
{
"Name": "UECortex",
"Type": "Editor",
"LoadingPhase": "PostEngineInit"
},
{
"Name": "UECortexGAS",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexPCG",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexNiagara",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexUMG",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexAnim",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexAsset",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexSequencer",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexPython",
"Type": "Editor",
"LoadingPhase": "None"
},
{
"Name": "UECortexIKRetarget",
"Type": "Editor",
"LoadingPhase": "None"
}
]
}