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yura415claude
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perf: eliminate ~10ms/frame of wasted JS tick system overhead
Skip tick systems entirely when no scripts use their tick group (Fixed, BeforePhysics, AfterPhysics, AfterTransform) via a static bitmask set during script fulfillment. Skip JsComponentInitSystem entity scan after all scripts are fulfilled using query order version tracking. Cache JS function JSValues per module to avoid repeated JS_GetPropertyStr P/Invoke per entity per frame. 300 entities × 2 scripts: median 18.3ms → 11.1ms (54 → 90 FPS). Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
1 parent ce33e97 commit 6fc5685

3 files changed

Lines changed: 110 additions & 22 deletions

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Runtime/JsECS/Systems/Support/JsScriptFulfillmentSystem.cs

Lines changed: 16 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -3,6 +3,7 @@ namespace UnityJS.Entities.Systems.Support
33
using Components;
44
using Core;
55
using Runtime;
6+
using Tick;
67
using Unity.Collections;
78
using Unity.Entities;
89
using Unity.Logging;
@@ -19,6 +20,9 @@ public partial class JsComponentInitSystem : SystemBase
1920
ComponentLookup<LocalTransform> m_TransformLookup;
2021
BufferLookup<JsScript> m_ScriptBufferLookup;
2122

23+
// Track query version so we can skip OnUpdate when no structural changes
24+
uint m_LastOrderVersion;
25+
2226
protected override void OnCreate()
2327
{
2428
JsEntityRegistry.Initialize();
@@ -79,6 +83,7 @@ protected override void OnUpdate()
7983
InitializeVm(m_Vm, World);
8084
m_LastVm = m_Vm;
8185
m_LoggedFulfillment = false;
86+
JsTickSystemHelper.ClearActiveTickGroups();
8287
InvalidateStaleScripts();
8388
}
8489
m_WasPlaying = isPlaying;
@@ -95,12 +100,20 @@ protected override void OnUpdate()
95100
{
96101
m_LastVm = m_Vm;
97102
InitializeVm(m_Vm, World);
103+
JsTickSystemHelper.ClearActiveTickGroups();
98104
InvalidateStaleScripts();
99105
}
100106

101107
if (m_ScriptQuery.IsEmptyIgnoreFilter)
102108
return;
103109

110+
// Fast path: once all scripts are fulfilled, only re-scan if new entities
111+
// were added (structural change detected via query order version).
112+
var currentOrderVersion = (uint)m_ScriptQuery.GetCombinedComponentOrderVersion();
113+
if (m_LoggedFulfillment && currentOrderVersion == m_LastOrderVersion)
114+
return;
115+
m_LastOrderVersion = currentOrderVersion;
116+
104117
using var ecb = new EntityCommandBuffer(Allocator.Temp);
105118
var entities = m_ScriptQuery.ToEntityArray(Allocator.Temp);
106119

@@ -193,6 +206,9 @@ protected override void OnUpdate()
193206
entry.tickGroup = annotations.tickGroup;
194207
scripts[i] = entry;
195208

209+
// Register this tick group as active so the corresponding tick system runs.
210+
JsTickSystemHelper.SetTickGroupActive(annotations.tickGroup);
211+
196212
Log.Verbose(
197213
"[JsComponentInit] Initialized script '{0}' on entity {1}, stateRef={2}",
198214
scriptName,

Runtime/JsECS/Systems/Tick/JsTickSystemBase.cs

Lines changed: 17 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -15,6 +15,19 @@ namespace UnityJS.Entities.Systems.Tick
1515
/// </summary>
1616
public static class JsTickSystemHelper
1717
{
18+
// Bitmask tracking which tick groups have at least one active script.
19+
// Set by JsComponentInitSystem when scripts are fulfilled.
20+
// Bit N = 1 << (int)JsTickGroup.
21+
static int s_activeTickGroups;
22+
23+
public static bool IsTickGroupActive(JsTickGroup group) =>
24+
(s_activeTickGroups & (1 << (int)group)) != 0;
25+
26+
public static void SetTickGroupActive(JsTickGroup group) =>
27+
s_activeTickGroups |= 1 << (int)group;
28+
29+
public static void ClearActiveTickGroups() => s_activeTickGroups = 0;
30+
1831
public struct State
1932
{
2033
public ComponentLookup<LocalTransform> TransformLookup;
@@ -45,6 +58,10 @@ public static void OnUpdate(
4558
EntityCommandBuffer ecb
4659
)
4760
{
61+
// Fast path: skip everything if no scripts use this tick group.
62+
if (!IsTickGroupActive(tickGroup))
63+
return;
64+
4865
var vm = JsRuntimeManager.Instance;
4966
if (vm == null || !vm.IsValid)
5067
return;

Runtime/JsRuntime/Core/JsRuntimeManager.cs

Lines changed: 77 additions & 22 deletions
Original file line numberDiff line numberDiff line change
@@ -39,6 +39,10 @@ public static void RestoreInstance(JsRuntimeManager vm)
3939
readonly Dictionary<FixedString32Bytes, string> m_StringCache32 = new();
4040
readonly Dictionary<string, byte[]> m_EncodedStringCache = new();
4141

42+
// Cache: (scriptName, funcNameBytes ref) → JS function JSValue.
43+
// Avoids repeated JS_GetPropertyStr per entity per frame.
44+
readonly Dictionary<(string, byte[]), JSValue> m_FuncCache = new();
45+
4246
// ── Sub-objects ──
4347

4448
public JsModuleManager Modules { get; }
@@ -143,10 +147,17 @@ public bool LoadScriptFromString(string scriptId, string source) =>
143147
public unsafe bool LoadScriptAsModule(string scriptId, string source, string filename) =>
144148
Modules.LoadAsModule(scriptId, source, filename);
145149

146-
public unsafe bool ReloadScript(string scriptName, string source, string filename) =>
147-
Modules.Reload(scriptName, source, filename);
150+
public unsafe bool ReloadScript(string scriptName, string source, string filename)
151+
{
152+
InvalidateFuncCache(scriptName);
153+
return Modules.Reload(scriptName, source, filename);
154+
}
148155

149-
public bool SimulateHotReload(string scriptName) => Modules.SimulateHotReload(scriptName);
156+
public bool SimulateHotReload(string scriptName)
157+
{
158+
InvalidateFuncCache(scriptName);
159+
return Modules.SimulateHotReload(scriptName);
160+
}
150161

151162
public unsafe string VerifyModuleHealth() => Modules.VerifyHealth();
152163

@@ -174,37 +185,50 @@ string errorContext
174185
if (!Modules.ScriptRefs.TryGetValue(scriptName, out var scriptObj))
175186
return false;
176187

177-
fixed (byte* pFuncName = funcNameBytes)
188+
// Try cached function lookup first — avoids JS_GetPropertyStr P/Invoke per call.
189+
var cacheKey = (scriptName, funcNameBytes);
190+
if (!m_FuncCache.TryGetValue(cacheKey, out var func))
178191
{
179-
var func = QJS.JS_GetPropertyStr(m_Context, scriptObj, pFuncName);
192+
fixed (byte* pFuncName = funcNameBytes)
193+
func = QJS.JS_GetPropertyStr(m_Context, scriptObj, pFuncName);
194+
180195
if (QJS.JS_IsFunction(m_Context, func) == 0)
181196
{
182197
QJS.JS_FreeValue(m_Context, func);
198+
// Cache a sentinel so we don't re-lookup non-function exports.
199+
m_FuncCache[cacheKey] = QJS.JS_UNDEFINED;
183200
return true;
184201
}
185202

186-
if (!States.Refs.TryGetValue(stateRef, out var stateVal))
187-
stateVal = QJS.JS_UNDEFINED;
203+
// DupValue to keep the function alive across frames.
204+
m_FuncCache[cacheKey] = QJS.JS_DupValue(m_Context, func);
205+
QJS.JS_FreeValue(m_Context, func);
206+
func = m_FuncCache[cacheKey];
207+
}
208+
209+
// Sentinel: export exists but is not a function — skip silently.
210+
if (QJS.JS_IsFunction(m_Context, func) == 0)
211+
return true;
188212

189-
var totalArgc = 1 + extraArgc;
190-
var argv = stackalloc JSValue[totalArgc];
191-
argv[0] = stateVal;
192-
for (var i = 0; i < extraArgc; i++)
193-
argv[1 + i] = extraArgv[i];
213+
if (!States.Refs.TryGetValue(stateRef, out var stateVal))
214+
stateVal = QJS.JS_UNDEFINED;
194215

195-
var result = QJS.JS_Call(m_Context, func, scriptObj, totalArgc, argv);
196-
if (QJS.IsException(result))
197-
{
198-
LogException(errorContext);
199-
QJS.JS_FreeValue(m_Context, result);
200-
QJS.JS_FreeValue(m_Context, func);
201-
return false;
202-
}
216+
var totalArgc = 1 + extraArgc;
217+
var argv = stackalloc JSValue[totalArgc];
218+
argv[0] = stateVal;
219+
for (var i = 0; i < extraArgc; i++)
220+
argv[1 + i] = extraArgv[i];
203221

222+
var result = QJS.JS_Call(m_Context, func, scriptObj, totalArgc, argv);
223+
if (QJS.IsException(result))
224+
{
225+
LogException(errorContext);
204226
QJS.JS_FreeValue(m_Context, result);
205-
QJS.JS_FreeValue(m_Context, func);
206-
return true;
227+
return false;
207228
}
229+
230+
QJS.JS_FreeValue(m_Context, result);
231+
return true;
208232
}
209233

210234
public unsafe bool CallFunction(string scriptName, string funcName, int stateRef)
@@ -410,6 +434,36 @@ public unsafe JSValue EvalGlobal(JSContext ctx, string code, string filename)
410434
return QJS.EvalGlobal(ctx, code, filename);
411435
}
412436

437+
// ── Function cache ──
438+
439+
void ClearFuncCache()
440+
{
441+
if (!m_Context.IsNull)
442+
{
443+
foreach (var kv in m_FuncCache)
444+
if (QJS.JS_IsFunction(m_Context, kv.Value) != 0)
445+
QJS.JS_FreeValue(m_Context, kv.Value);
446+
}
447+
m_FuncCache.Clear();
448+
}
449+
450+
void InvalidateFuncCache(string scriptName)
451+
{
452+
// Remove all cached functions for this specific module.
453+
var toRemove = new List<(string, byte[])>();
454+
foreach (var kv in m_FuncCache)
455+
if (kv.Key.Item1 == scriptName)
456+
toRemove.Add(kv.Key);
457+
458+
foreach (var key in toRemove)
459+
{
460+
if (!m_Context.IsNull && m_FuncCache.TryGetValue(key, out var val))
461+
if (QJS.JS_IsFunction(m_Context, val) != 0)
462+
QJS.JS_FreeValue(m_Context, val);
463+
m_FuncCache.Remove(key);
464+
}
465+
}
466+
413467
// ── Dispose ──
414468

415469
readonly List<Action<JSContext>> m_PreDisposeCallbacks = new();
@@ -448,6 +502,7 @@ public void Dispose()
448502
m_StringCache.Clear();
449503
m_StringCache32.Clear();
450504
m_EncodedStringCache.Clear();
505+
ClearFuncCache();
451506

452507
States.DisposeAll();
453508
Modules.DisposeAll();

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