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Incorrect Window Opening animation #21

@felixjones

Description

@felixjones

RPG VXA Window Opening animation is stretched;
original

OpenGame.exe performs the "logical" animation;
opengame

Reasons to fix this;

  • The original system can be cached after rendering the window, so the window will not need to be re-drawn every frame during its opening animation
  • Window frame is completely broken during the first moments of the opening animation at the moment
  • Original system is easier to debug with, I found this error whilst implementing tiling background layer 2

Reasons to not fix this;

  • The current system is an improvement as it avoids stretching the window entirely

If this were to not be fixed, the window corners need to clipped to the width/height of the window to avoid the corner problem.

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