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OpenGame.exe.sln
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38 lines (38 loc) · 1.83 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2013 for Windows Desktop
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGame.exe", "OpenGame.exe.csproj", "{13A28048-DAF4-4478-8CBB-C4E4B87E8957}"
ProjectSection(ProjectDependencies) = postProject
{C91ACA5C-52A1-4433-B150-822779ACCED6} = {C91ACA5C-52A1-4433-B150-822779ACCED6}
EndProjectSection
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = ".nuget", ".nuget", "{636E7073-AA16-449F-86E4-507243869870}"
ProjectSection(SolutionItems) = preProject
.nuget\NuGet.Config = .nuget\NuGet.Config
.nuget\NuGet.exe = .nuget\NuGet.exe
.nuget\NuGet.targets = .nuget\NuGet.targets
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGame.Runtime", "Runtime\OpenGame.Runtime.csproj", "{C91ACA5C-52A1-4433-B150-822779ACCED6}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x86 = Debug|x86
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{13A28048-DAF4-4478-8CBB-C4E4B87E8957}.Debug|x86.ActiveCfg = Debug|x86
{13A28048-DAF4-4478-8CBB-C4E4B87E8957}.Debug|x86.Build.0 = Debug|x86
{13A28048-DAF4-4478-8CBB-C4E4B87E8957}.Release|x86.ActiveCfg = Release|x86
{13A28048-DAF4-4478-8CBB-C4E4B87E8957}.Release|x86.Build.0 = Release|x86
{C91ACA5C-52A1-4433-B150-822779ACCED6}.Debug|x86.ActiveCfg = Debug|x86
{C91ACA5C-52A1-4433-B150-822779ACCED6}.Debug|x86.Build.0 = Debug|x86
{C91ACA5C-52A1-4433-B150-822779ACCED6}.Release|x86.ActiveCfg = Release|x86
{C91ACA5C-52A1-4433-B150-822779ACCED6}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal