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utility.premake4
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105 lines (88 loc) · 1.92 KB
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function RemoveDirs( directorys_ )
local i = 1
while directorys_[i] do
if os.isdir( directorys_[i] ) == true then
os.rmdir( directorys_[i] )
end
i=i+1
end
end
function ProjConfig( projName )
--------------------------------
-- Debug config
--------------------------------
configuration( "Debug" .. _ACTION )
targetdir( "../Build/bin/Debug" .. _ACTION )
-- set the binary output name
targetname( projName .. "_debug" .. _ACTION )
-- set the directory were built objs go
objdir( "../Obj/" .. _ACTION .. "/debug" )
defines
{
"_DEBUG"
}
flags
{
"No64BitChecks",
"NoManifest",
"NoPCH",
"NoRTTI",
"StaticRuntime",
"Symbols"
}
configuration ({})
--------------------------------
-- Release config
--------------------------------
configuration( "Release" .. _ACTION )
targetdir( "../Build/bin/Release" .. _ACTION )
-- set the binary output name
targetname( projName .. "_Release" .. _ACTION )
-- set the directory were built objs go
objdir( "../Obj/" .. _ACTION .. "/release" )
defines
{
"NDEBUG"
}
flags
{
"No64BitChecks",
"NoManifest",
"NoPCH",
"NoRTTI",
"StaticRuntime",
"OptimizeSpeed",
"NoEditAndContinue"
}
configuration ({})
--------------------------------
-- Final config
--------------------------------
configuration( "Final" .. _ACTION )
targetdir( "../Build/bin/Final" .. _ACTION )
-- set the binary output name
targetname( projName )
-- set the directory were built objs go
objdir( "../Obj/" .. _ACTION .. "/Final" )
defines
{
"NDEBUG"
}
flags
{
"No64BitChecks",
"NoManifest",
"NoPCH",
"NoRTTI",
"StaticRuntime",
"OptimizeSpeed",
"NoEditAndContinue"
}
configuration ({})
end
-- CUtil class
CUtil =
{
projConfig = ProjConfig,
rmDirs = RemoveDirs
}