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47 lines (36 loc) · 895 Bytes
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server.h
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47 lines (36 loc) · 895 Bytes
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#ifndef SERVER_H
#define SERVER_H
#include <QObject>
#include <QTcpServer>
#include <QTcpSocket>
struct MessageSocket {
QString request;
QString response;
QTcpSocket* socket;
};
class Server : public QObject
{
Q_OBJECT
public:
explicit Server(QObject *parent = nullptr);
~Server();
bool openServer(int, bool);
bool isServerOpen() const;
private:
QTcpServer *server;
QList<QTcpSocket*> socketList;
QHash<QTcpSocket*, QByteArray> socketBufferMap;
bool exclusive;
void processRequest(MessageSocket);
void sendResponseToClient(MessageSocket);
signals:
void requestForDaemon(MessageSocket);
void requestForOlympus(MessageSocket);
private slots:
// Server slots
void handleNewConnection();
void receiveDataFromSocket();
void socketDisconnected();
void receiveResponse(MessageSocket);
};
#endif // SERVER_H