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NetworkGameServer.sln
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25 lines (25 loc) · 1.1 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.28307.902
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "NetworkGameServer", "NetworkGameServer\NetworkGameServer.csproj", "{9CB6FC1A-7901-4572-865D-EDB30A7CBF10}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{9CB6FC1A-7901-4572-865D-EDB30A7CBF10}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9CB6FC1A-7901-4572-865D-EDB30A7CBF10}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9CB6FC1A-7901-4572-865D-EDB30A7CBF10}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9CB6FC1A-7901-4572-865D-EDB30A7CBF10}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D5680978-42BB-408E-AE6A-832A183DA852}
EndGlobalSection
EndGlobal