Function XCGS_Item::GetUISummary_WeaponStats() that's used to populate the stat list in the item summary doesn't include aim stat for any item present in the EquipmentExcludedFromStatBoosts config array.
if (class'UISoldierHeader'.default.EquipmentExcludedFromStatBoosts.Find(m_ItemTemplate.DataName) == INDEX_NONE)
{
// Aim -------------------------------------------------------------------------
Item.Label = class'XLocalizedData'.default.AimLabel;
if (PopulateWeaponStat(GetItemAimModifier(), UpgradeStats.bIsAimModified, UpgradeStats.Aim, Item, true))
Stats.AddItem(Item);
}
As aim is the only stats that's a subject to this behavior, the most obvious solution would be to remove this condition.
Function
XCGS_Item::GetUISummary_WeaponStats()that's used to populate the stat list in the item summary doesn't include aim stat for any item present in theEquipmentExcludedFromStatBoostsconfig array.As aim is the only stats that's a subject to this behavior, the most obvious solution would be to remove this condition.