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MDK - crashes on game start #170
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Wine bugWaiter, there's a bug in my WineWaiter, there's a bug in my Winealternative apiThe application also ships with an OpenGL or Glide rendererThe application also ships with an OpenGL or Glide rendererd3d3Ancient chinese secretAncient chinese secret
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Wine bugWaiter, there's a bug in my WineWaiter, there's a bug in my Winealternative apiThe application also ships with an OpenGL or Glide rendererThe application also ships with an OpenGL or Glide rendererd3d3Ancient chinese secretAncient chinese secret
The game appears to work fine in D3D(3) mode, however it crashes on game start. The same thing happens with WineD3D, so it may be a more general DDraw problem.