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access_system.cpp
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98 lines (76 loc) · 2.19 KB
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#include <iostream>
#include "access_system.h"
//Implementing singleton
AccessSystem AccessSystem::sys = AccessSystem();
//There follows implementation of AccessSystem class
AccessSystem::AccessSystem() : logEnabled(true) {}
void AccessSystem::enableLog() {
logEnabled = true;
}
void AccessSystem::disableLog() {
logEnabled = false;
}
bool AccessSystem::checkAccess(User* user, Room* room) {
bool resp = false;
//First check processes access levels
if (room->getAccessLevel() == AccessLevel::NO_LEVEL) {
resp = room->isAllowed(user);
} else {
resp = room->getAccessLevel() <= user->getAccessibleLevel();
}
//Second check is in ban list or in white list
if (resp) {
resp = !room->isBanned(user);
} else {
resp = room->isAllowed(user);
}
//Doing log if it's needed
if (logEnabled) {
if (resp) {
std::cout << user->getName() + " got access to room " + room->getName() << '\n';
} else {
std::cout << user->getName() + " didn't get access to room " + room->getName() << '\n';
}
}
return resp;
}
bool AccessSystem::grantCustomAccess(User* user, Room* room) {
//Disabling log temporary for internal access check
disableLog();
bool resp = checkAccess(user, room);
enableLog();
//Granting access only if needed
if (!resp) {
room->unbanUser(user);
room->addUser(user);
}
if (logEnabled) {
if (!resp) {
std::cout << user->getName() + " was granted a custom access to room " + room->getName() << '\n';
}
else {
std::cout << user->getName() + " already has an access to room " + room->getName() << '\n';
}
}
return !resp;
}
bool AccessSystem::withdrawAccess(User* user, Room* room) {
//Disabling log temporary for internal access check
disableLog();
bool resp = checkAccess(user, room);
enableLog();
//Withdrawing access only if it wasn't done yet
if (resp) {
room->removeUser(user);
room->banUser(user);
}
if (logEnabled) {
if (resp) {
std::cout << user->getName() + " was banned from room " + room->getName() << '\n';
}
else {
std::cout << user->getName() + " already doesn't have an access to room " + room->getName() << '\n';
}
}
return resp;
}