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Cooldown Manager Error #15

@robbiekuschel

Description

@robbiekuschel

Describe the bug
Happens periodically during or immediately following combat.

Additional context

47x AbstractUI/Modules/CooldownManager.lua:645: attempt to get length of local 'slots' (a secret table value tainted by 'AbstractUI')
[AbstractUI/Modules/CooldownManager.lua]:645: in function 'GetSpellKeybind'
[AbstractUI/Modules/CooldownManager.lua]:746: in function 'SkinBlizzardFrame'
[AbstractUI/Modules/CooldownManager.lua]:323: in function 'UpdateViewerDisplay'
[AbstractUI/Modules/CooldownManager.lua]:301: in function 'UpdateCooldownManager'
[AbstractUI/Modules/CooldownManager.lua]:288: in function <AbstractUI/Modules/CooldownManager.lua:287>
[C]: ?
[AbstractUI/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:19: in function <...tUI/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua:15>
[AbstractUI/libs/CallbackHandler-1.0/CallbackHandler-1.0.lua]:54: in function 'Fire'
[AbstractUI/libs/AceEvent-3.0/AceEvent-3.0.lua]:120: in function <AbstractUI/libs/AceEvent-3.0/AceEvent-3.0.lua:119>

Locals:
self =

{
modules =
{
}
foundHighlightsCache =
{
}
defaultModuleLibraries =
{
}
hooks =
{
}
baseName = "AbstractUI"
name = "AbstractUI_CooldownManager"
orderedModules =
{
}
highlightedSpells =
{
}
db =
{
}
enabledState = true
defaultModuleState = true
moduleName = "CooldownManager"
}
spellID =
spellName =
slots =
(*temporary) =
(*temporary) =
(*temporary) =
(*temporary) = 1
(*temporary) =
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to get length of local 'slots' (a secret table value tainted by 'AbstractUI')"

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