Sets the elevation of a Story Level relative to its Story.
FUNCTION SetLevelElevation(
storyHandle : HANDLE;
levelType : STRING;
newElevation : REAL): BOOLEAN;def vs.SetLevelElevation(storyHandle, levelType, newElevation):
return BOOLEAN| Name | Type | Description |
|---|---|---|
| storyHandle | HANDLE | The handle of the Story with the desired Story Level. |
| levelType | STRING | The level type of the Story Level to change the elevation of. |
| newElevation | REAL | The new elevation for the Story Level. |
VS Functions: CreateStory | AddStoryLevel | RemoveStoryLevel | AddLevelFromTemplate | GetLevelElevation
Availability: from Vectorworks 2015