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UpdateForm.cs
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250 lines (210 loc) · 8.39 KB
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using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Windows.Forms;
namespace AndroidSideloader
{
public partial class UpdateForm : Form
{
private bool mouseDown;
private Point lastLocation;
// Modern theme colors
private static readonly Color BackgroundColor = Color.FromArgb(20, 24, 29);
private static readonly Color PanelColor = Color.FromArgb(28, 32, 38);
private static readonly Color TextColor = Color.White;
private static readonly Color SecondaryTextColor = Color.FromArgb(160, 165, 175);
private static readonly Color BorderColor = Color.FromArgb(60, 65, 75);
public UpdateForm()
{
InitializeComponent();
// Use same icon as the executable
this.Icon = Icon.ExtractAssociatedIcon(Application.ExecutablePath);
ApplyModernTheme();
CenterToScreen();
CurVerLabel.Text = $"Current Version: {Updater.LocalVersion}";
UpdateVerLabel.Text = $"Update Version: {Updater.currentVersion}";
UpdateTextBox.Text = Updater.changelog;
}
private void ApplyModernTheme()
{
// Form settings
this.FormBorderStyle = FormBorderStyle.None;
this.BackColor = BackgroundColor;
this.DoubleBuffered = true;
// Enable double buffering on panels for smooth rounded corners
EnableDoubleBuffering(panel1);
EnableDoubleBuffering(panel3);
// Add custom paint handler for rounded panel1 (main container)
panel1.Paint += Panel1_Paint;
panel1.BackColor = Color.Transparent;
// Add custom paint handler for rounded panel3 (changelog container)
panel3.Paint += Panel3_Paint;
panel3.BackColor = Color.Transparent;
// Update textbox to have matching background
UpdateTextBox.BackColor = PanelColor;
// Add title label
var titleLabel = new Label
{
Text = "Update",
Font = new Font("Segoe UI", 12F, FontStyle.Bold),
ForeColor = TextColor,
BackColor = Color.Transparent,
AutoSize = true,
Location = new Point(20, 15)
};
panel1.Controls.Add(titleLabel);
titleLabel.BringToFront();
// Add close button
var closeButton = new Label
{
Text = "✕",
Font = new Font("Segoe UI", 10F),
ForeColor = SecondaryTextColor,
BackColor = Color.Transparent,
AutoSize = true,
Cursor = Cursors.Hand,
Location = new Point(this.ClientSize.Width - 30, 10),
Anchor = AnchorStyles.Top | AnchorStyles.Right
};
closeButton.Click += (s, e) => Close();
closeButton.MouseEnter += (s, e) => closeButton.ForeColor = Color.FromArgb(220, 80, 80);
closeButton.MouseLeave += (s, e) => closeButton.ForeColor = SecondaryTextColor;
panel1.Controls.Add(closeButton);
closeButton.BringToFront();
// Apply custom painting for form rounded corners and border
this.Paint += UpdateForm_Paint;
}
private void EnableDoubleBuffering(Panel panel)
{
typeof(Panel).InvokeMember("DoubleBuffered",
System.Reflection.BindingFlags.SetProperty | System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic,
null, panel, new object[] { true });
}
private void Panel1_Paint(object sender, PaintEventArgs e)
{
var panel = sender as Panel;
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
e.Graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
int radius = 12;
var rect = new Rectangle(0, 0, panel.Width - 1, panel.Height - 1);
using (var path = CreateRoundedRectPath(rect, radius))
{
// Fill background
using (var brush = new SolidBrush(BackgroundColor))
{
e.Graphics.FillPath(brush, path);
}
// Draw border
using (var pen = new Pen(BorderColor, 1f))
{
e.Graphics.DrawPath(pen, path);
}
}
// Apply rounded region to clip children
using (var regionPath = CreateRoundedRectPath(new Rectangle(0, 0, panel.Width, panel.Height), radius))
{
panel.Region = new Region(regionPath);
}
}
private void Panel3_Paint(object sender, PaintEventArgs e)
{
var panel = sender as Panel;
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
e.Graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
int radius = 10;
var rect = new Rectangle(0, 0, panel.Width - 1, panel.Height - 1);
using (var path = CreateRoundedRectPath(rect, radius))
{
// Fill background
using (var brush = new SolidBrush(PanelColor))
{
e.Graphics.FillPath(brush, path);
}
// Draw border
using (var pen = new Pen(BorderColor, 1f))
{
e.Graphics.DrawPath(pen, path);
}
}
// Apply rounded region to clip children
using (var regionPath = CreateRoundedRectPath(new Rectangle(0, 0, panel.Width, panel.Height), radius))
{
panel.Region = new Region(regionPath);
}
}
private void UpdateForm_Paint(object sender, PaintEventArgs e)
{
e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;
int w = this.ClientSize.Width;
int h = this.ClientSize.Height;
int radius = 12;
// Draw border
using (var borderPen = new Pen(BorderColor, 1f))
using (var path = CreateRoundedRectPath(new Rectangle(0, 0, w - 1, h - 1), radius))
{
e.Graphics.DrawPath(borderPen, path);
}
// Apply rounded region
using (var regionPath = CreateRoundedRectPath(new Rectangle(0, 0, w, h), radius))
{
this.Region = new Region(regionPath);
}
}
private GraphicsPath CreateRoundedRectPath(Rectangle rect, int radius)
{
GraphicsPath path = new GraphicsPath();
if (radius <= 0)
{
path.AddRectangle(rect);
return path;
}
int diameter = radius * 2;
diameter = Math.Min(diameter, Math.Min(rect.Width, rect.Height));
radius = diameter / 2;
Rectangle arcRect = new Rectangle(rect.Location, new Size(diameter, diameter));
// Top left arc
path.AddArc(arcRect, 180, 90);
// Top right arc
arcRect.X = rect.Right - diameter;
path.AddArc(arcRect, 270, 90);
// Bottom right arc
arcRect.Y = rect.Bottom - diameter;
path.AddArc(arcRect, 0, 90);
// Bottom left arc
arcRect.X = rect.Left;
path.AddArc(arcRect, 90, 90);
path.CloseFigure();
return path;
}
private void YesUpdate_Click(object sender, EventArgs e)
{
Updater.doUpdate();
Close();
}
private void SkipUpdate_Click(object sender, EventArgs e)
{
Close();
}
private void UpdateTextBox_TextChanged(object sender, EventArgs e)
{
}
private void UpdateForm_MouseDown(object sender, MouseEventArgs e)
{
mouseDown = true;
lastLocation = e.Location;
}
private void UpdateForm_MouseMove(object sender, MouseEventArgs e)
{
if (mouseDown)
{
Location = new Point(
Location.X - lastLocation.X + e.X, Location.Y - lastLocation.Y + e.Y);
Update();
}
}
private void UpdateForm_MouseUp(object sender, MouseEventArgs e)
{
mouseDown = false;
}
}
}