-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathdefault_init.py
More file actions
144 lines (118 loc) · 4.18 KB
/
default_init.py
File metadata and controls
144 lines (118 loc) · 4.18 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
# This script is executed when the omegalib python interpreter (orun) starts,
# before running application scripts.
# It sets up a system menu with several config options for sound, navigation,
# graphics etc. If you want to change (or remove) the default menu, use the
# orun/initScript config option to specify a new or an empty script.
# You can also change the orun/appStartFunction config option to change the
# entry point into this script (by default it is set to _onAppStart)
orun('system/quickCommands.py')
speedLabel = None
mainmnu = None
eyeSep = getDefaultCamera().getEyeSeparation()
# add the current path to the data search paths.
import os
addDataPath(os.getcwd())
def _setCamSpeed(speedLevel):
global speedLabel
s = 10 ** (speedLevel - 4)
speedLabel.setText("Navigation Speed: " + str(s) + "x")
cc = getDefaultCamera().getController()
if(cc != None):
cc.setSpeed(s)
def _autonearfar(value):
if(value):
queueCommand(":autonearfar on")
else:
queueCommand(":autonearfar off")
def _displayWand(value):
if(value):
queueCommand("getSceneManager().displayWand(0, 1)")
else:
queueCommand("getSceneManager().hideWand(0)")
def _setSoundServerVolume( value ):
newVolume = value - 90
globalVolumeLabel.setText("Global Volume: " + str(newVolume) )
soundEnv.setServerVolume(newVolume)
def _onAppStart():
global mainmnu
# mm = getViewer().getMenuManager()
mm = MenuManager.createAndInitialize()
mainmnu = mm.createMenu("Main Menu")
# If menus are in 2d mode, add a menu open button
# Disabled, just press middle mouse to enable the system
# menu anywhere..
# if(not getBoolSetting('config/ui', 'menu3dEnabled', False)):
# uim = UiModule.instance()
# wf = uim.getWidgetFactory()
# mainButton = wf.createButton('mainButton', uim.getUi())
# mainButton.setText("Main Menu")
# mainButton.setUIEventCommand('mainmnu.show()')
# mainButton.setStyleValue('fill', 'black')
# mainmnu.getContainer().setPosition(Vector2(5, 25))
mi = mainmnu.addImage(loadImage("omegalib-transparent-white.png"))
ics = mi.getImage().getSize() * 0.1
mi.getImage().setSize(ics)
mm.setMainMenu(mainmnu)
sysmnu = mainmnu.addSubMenu("System")
mi = sysmnu.addButton("Toggle freefly", ":freefly")
mi.getButton().setCheckable(True)
mi = sysmnu.addButton("Reset", ":rc")
mi = sysmnu.addButton("Auto Near / Far", "_autonearfar(%value%)")
mi.getButton().setCheckable(True)
mi = sysmnu.addButton("Display Wand", "_displayWand(%value%)")
mi.getButton().setCheckable(True)
global speedLabel
speedLabel = sysmnu.addLabel("sd")
_setCamSpeed(4)
ss = sysmnu.addSlider(10, "_setCamSpeed(%value%)")
ss.getSlider().setValue(4)
ss.getWidget().setWidth(200)
if( isSoundEnabled() ):
global soundEnv
global serverVolume
global globalVolumeLabel
soundEnv = getSoundEnvironment()
serverVolume = soundEnv.getServerVolume();
globalVolumeLabel = sysmnu.addLabel("Global Volume: --")
value = serverVolume + 90
globalVolumeLabel.setText("Global Volume: " + str(serverVolume))
ss = sysmnu.addSlider(99, "_setSoundServerVolume(%value%)")
ss.getSlider().setValue(60)
ss.getWidget().setWidth(200)
ss.getSlider().setValue(value)
global eyeSep
mi = sysmnu.addButton("Enable Stereo", "_doEyeSep()")
mi.getButton().setCheckable(True)
mi.getButton().setChecked(getDefaultCamera().getEyeSeparation() == eyeSep)
mi = sysmnu.addButton("Toggle Console", ":c")
mi = sysmnu.addButton("List Active Modules", "printModules()")
mi = sysmnu.addButton("Exit omegalib", "_shutdown()")
shuttingDown = False
fadeOutVal = 0
def _doEyeSep():
global eyeSep
if getDefaultCamera().getEyeSeparation() != 0:
eyeSep = getDefaultCamera().getEyeSeparation()
getDefaultCamera().setEyeSeparation(0)
else:
getDefaultCamera().setEyeSeparation(eyeSep)
def _shutdown():
global shuttingDown
global fadeOutVal
shuttingDown = True
fadeOutVal = 0
def onUpdate(frame, t, dt):
global shuttingDown
global fadeOutVal
if(shuttingDown):
if(fadeOutVal >= 1):
if( isSoundEnabled() ):
scsound.shutdown()
oexit()
else:
uim = UiModule.instance()
ui = uim.getUi()
alpha = int(fadeOutVal * 256)
ui.setStyleValue('fill', '#000000' + hex(alpha)[2:])
fadeOutVal += dt
setUpdateFunction(onUpdate)