Running this with numbered locations can result in inaccurate item_counts. My game as locations named OPEN_WORLD ACHIEVEMENT 0 through OPEN_WORLD ACHIEVEMENT 299 and after generating OPEN_WORLD ACHIEVEMENT 1 and 2 had an item_count of 111. 3 through 29 ended up with an item_count of 11, and everything else had the correct item_count of 1. I believe this is happening because the script is counting anything with the same start as a match.
Running this with numbered locations can result in inaccurate item_counts. My game as locations named
OPEN_WORLD ACHIEVEMENT 0throughOPEN_WORLD ACHIEVEMENT 299and after generating OPEN_WORLD ACHIEVEMENT 1 and 2 had an item_count of 111. 3 through 29 ended up with an item_count of 11, and everything else had the correct item_count of 1. I believe this is happening because the script is counting anything with the same start as a match.