Hi, I really appreciate your mod, but I would also like to draw your attention to the fact that the textures of standing and running cobblestone generator are bugged while using shaders (Complementary - Unbound in my case). There is block circling around inside standing block - video 1, screenshot 1, 2.
There is also two more things that surprised me:
- There is no possibility to remove added "filter" or block type that would be generated with bare hand as it is currently with every other create functional block that the "filter" can be applied, which causes weird things to happen (e.g. blocks that have already applied type of generated blocks do not stack up with the ones without applied type inside the inventory - video 2.). You can only swap this to another type.
- The generator block can be mined instantly on survival gamemode with bare hand, which also do not match current create mechanic that it can be done with the use of create wrench.
I hope that it can be easily changed or patched. And I can't wait such an update
img1:

img2:

video1:
https://drive.google.com/file/d/1njpUrZ438XxOO-YAxgwdh1ef78sxCAp6/view?usp=sharing
video2:
https://drive.google.com/file/d/1B8PS3okVqmQV9RamtqsgTH4fGi3dOteC/view?usp=sharing
Hi, I really appreciate your mod, but I would also like to draw your attention to the fact that the textures of standing and running cobblestone generator are bugged while using shaders (Complementary - Unbound in my case). There is block circling around inside standing block - video 1, screenshot 1, 2.
There is also two more things that surprised me:
I hope that it can be easily changed or patched. And I can't wait such an update
img1:


img2:
video1:
https://drive.google.com/file/d/1njpUrZ438XxOO-YAxgwdh1ef78sxCAp6/view?usp=sharing
video2:
https://drive.google.com/file/d/1B8PS3okVqmQV9RamtqsgTH4fGi3dOteC/view?usp=sharing