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<!DOCTYPE html>
<html lang="en-US" data-theme="light">
<head prefix="og: http://ogp.me/ns# article: http://ogp.me/ns/article#">
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<article class="content post home">
<h2 class="post-title">
<a href="/posts/released2/" class="summary-title-link">2.0 Released</a>
</h2>
<div class="post-meta">
<time datetime="2021-09-23T00:00:00+00:00" class="post-meta-item published"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512" class="icon post-meta-icon"><path d="M148 288h-40c-6.6 0-12-5.4-12-12v-40c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v40c0 6.6-5.4 12-12 12zm108-12v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 96v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm192 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96-260v352c0 26.5-21.5 48-48 48H48c-26.5 0-48-21.5-48-48V112c0-26.5 21.5-48 48-48h48V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h128V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h48c26.5 0 48 21.5 48 48zm-48 346V160H48v298c0 3.3 2.7 6 6 6h340c3.3 0 6-2.7 6-6z"/></svg>2021.9.23</time>
</div>
<summary class="summary">
SolfeGuido 2.0 is now available on the play store ! SolfeGuido is now available on the play store at the following adress : https://play.google.com/store/apps/details?id=io.github.solfeguido2
As stated in the previous post, this version is a complete rewrite in kotlin + libgdx.
I decided to release this version as a separate app for several reasons :
</summary>
<div class="read-more-container">
<a href="/posts/released2/" class="read-more-link">Read More »</a>
</div>
</article>
<article class="content post home">
<h2 class="post-title">
<a href="/posts/kotlinftw/" class="summary-title-link">Kotlin for the win</a>
</h2>
<div class="post-meta">
<time datetime="2020-03-12T15:52:22+01:00" class="post-meta-item published"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512" class="icon post-meta-icon"><path d="M148 288h-40c-6.6 0-12-5.4-12-12v-40c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v40c0 6.6-5.4 12-12 12zm108-12v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 96v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm192 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96-260v352c0 26.5-21.5 48-48 48H48c-26.5 0-48-21.5-48-48V112c0-26.5 21.5-48 48-48h48V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h128V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h48c26.5 0 48 21.5 48 48zm-48 346V160H48v298c0 3.3 2.7 6 6 6h340c3.3 0 6-2.7 6-6z"/></svg>2020.3.12</time>
</div>
<summary class="summary">
The flaws found in löve2d were the following:
Big package size (3MB of native libs) Lack of locale detection Lack of HTTPS support Lack of strong typing in lua Does not seem to crash correctly on android All the UI must be created from scratch After a little bit of research and testing, I finally decided to rewrite SolfeGuido using LigGdx with Kotlin as the programming language.
</summary>
<div class="read-more-container">
<a href="/posts/kotlinftw/" class="read-more-link">Read More »</a>
</div>
</article>
<article class="content post home">
<h2 class="post-title">
<a href="/posts/rewrite/" class="summary-title-link">SolfeGuido's rewrite</a>
</h2>
<div class="post-meta">
<time datetime="2020-02-05T12:59:03+01:00" class="post-meta-item published"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512" class="icon post-meta-icon"><path d="M148 288h-40c-6.6 0-12-5.4-12-12v-40c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v40c0 6.6-5.4 12-12 12zm108-12v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 96v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm192 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96-260v352c0 26.5-21.5 48-48 48H48c-26.5 0-48-21.5-48-48V112c0-26.5 21.5-48 48-48h48V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h128V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h48c26.5 0 48 21.5 48 48zm-48 346V160H48v298c0 3.3 2.7 6 6 6h340c3.3 0 6-2.7 6-6z"/></svg>2020.2.5</time>
</div>
<summary class="summary">
After the 1.4 release, I’m quite happy with the state of SolfeGuido. Of course, a lot of features I want to implement are missing. I still want to add a lot of other gamemodes, if possible also add new translations, new options and so on … However, I encountered several limitations of love2d (the current game engine used for SolfeGuido) :
</summary>
<div class="read-more-container">
<a href="/posts/rewrite/" class="read-more-link">Read More »</a>
</div>
</article>
<article class="content post home">
<h2 class="post-title">
<a href="/posts/update_1_4/" class="summary-title-link">Update 1.4</a>
</h2>
<div class="post-meta">
<time datetime="2020-02-03T09:25:13+01:00" class="post-meta-item published"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512" class="icon post-meta-icon"><path d="M148 288h-40c-6.6 0-12-5.4-12-12v-40c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v40c0 6.6-5.4 12-12 12zm108-12v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 96v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm192 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96-260v352c0 26.5-21.5 48-48 48H48c-26.5 0-48-21.5-48-48V112c0-26.5 21.5-48 48-48h48V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h128V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h48c26.5 0 48 21.5 48 48zm-48 346V160H48v298c0 3.3 2.7 6 6 6h340c3.3 0 6-2.7 6-6z"/></svg>2020.2.3</time>
</div>
<summary class="summary">
1.4 : The Swedish Release A new version has been released !
This version fixes some rendering issues, improves some performances, and add new features, such as :
The Swedish language A pop-up to notify when a new version is installed, what are the new features A step-by-step guide when first starting the game to configure it to fit the needs of the user You can get this release on github.
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<h2 class="post-title">
<a href="/posts/update_1_3/" class="summary-title-link">Update 1.3</a>
</h2>
<div class="post-meta">
<time datetime="2020-01-16T19:21:57+01:00" class="post-meta-item published"><svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 448 512" class="icon post-meta-icon"><path d="M148 288h-40c-6.6 0-12-5.4-12-12v-40c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v40c0 6.6-5.4 12-12 12zm108-12v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 96v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm-96 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm192 0v-40c0-6.6-5.4-12-12-12h-40c-6.6 0-12 5.4-12 12v40c0 6.6 5.4 12 12 12h40c6.6 0 12-5.4 12-12zm96-260v352c0 26.5-21.5 48-48 48H48c-26.5 0-48-21.5-48-48V112c0-26.5 21.5-48 48-48h48V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h128V12c0-6.6 5.4-12 12-12h40c6.6 0 12 5.4 12 12v52h48c26.5 0 48 21.5 48 48zm-48 346V160H48v298c0 3.3 2.7 6 6 6h340c3.3 0 6-2.7 6-6z"/></svg>2020.1.16</time>
</div>
<summary class="summary">
1.3 : The Performance version A new version has been released !
This released is aimed toward performance improvements, some small things have been added as well, but not much.
Saving the statistcs right after a game is finished to avoid loosing data The notes fade in and fade-out When giving a wrong answer, the note become a “ghost note” Some very special effects at the end of a game Added ut3 and ut4 keys Improved performance for buttons Improved rendering performance of various objects The loading at the start is now longer to load all the notes Jingles have been added (but are not really cool for now) Enjoy !
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