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21 lines (20 loc) · 1.21 KB
offset size name description
0 4 toc_offset file offset to table of content (toc)
4 toc_offset - 4 data lz4 compressed file data
toc_offset 4 entry_count number of file entries
first file entry
toc_offset + 4 4 file_type 0 - image (even though filenames have ".png", it's actually a bc7 texture with mipmaps*), 1 - sound
toc_offset + 8 4 size_decompressed decompressed size
toc_offset + 12 4 size size of compressed data in bigblob
toc_offset + 16 24 unks unknown, sound files always have 0s, for images maybe xy coords for something?
toc_offset + 16 8 original_canvas_size?
toc_offset + 24 8 original_canvas_offset?
toc_offset + 32 8 original_canvas_crop_size?
toc_offset + 40 4 width width of an image, 0 for sound files
toc_offset + 44 4 height height of an image, 0 for sound files
toc_offset + 48 4 offset offset in bigblob
toc_offset + 52 4 name_len length of file name in bytes
toc_offset + 56 name_len name file name
next entries same as first, repeated until end of file

*yes, mipmaps must be included, without them game crashes