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ExplosionManager.h
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77 lines (74 loc) · 3.15 KB
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#pragma once
#include "ExplosionEmitter.h"
#include "Manager_Template.h"
#include "SharedLuaCallback.h"
#include "global.h"
// #include "Timeshift.h"
using namespace std;
class ExplosionManager : public Singleton<ExplosionManager> {
public:
ExplosionManager();
~ExplosionManager();
void init();
void spawnExplosion(Vector3 pos, Vector3 scale);
void spawnExplosionEx(Vector3 pos, Vector3 scale, String sound, String psys);
void spawnExplosionNosound(Vector3 pos, Vector3 scale);
void upd(const FrameEvent &evt);
void cleanup();
static int explosion(lua_State *pL) {
int n = lua_gettop(pL);
if (n != 6) {
return 0;
}
if (lua_isstring(pL, 1) && lua_isstring(pL, 2) && lua_isstring(pL, 3) &&
lua_isstring(pL, 4) && lua_isstring(pL, 5) && lua_isstring(pL, 6)) {
Vector3 pos = Vector3(StringConverter::parseReal(lua_tostring(pL, 1)),
StringConverter::parseReal(lua_tostring(pL, 2)),
StringConverter::parseReal(lua_tostring(pL, 3)));
Vector3 size = Vector3(StringConverter::parseReal(lua_tostring(pL, 4)),
StringConverter::parseReal(lua_tostring(pL, 5)),
StringConverter::parseReal(lua_tostring(pL, 6)));
SharedLuaCallback::getSingleton().shared_explosion(pos, size);
}
return 1;
}
static int explosion2(lua_State *pL) {
int n = lua_gettop(pL);
if (n != 8) {
return 0;
}
if (lua_isstring(pL, 1) && lua_isstring(pL, 2) && lua_isstring(pL, 3) &&
lua_isstring(pL, 4) && lua_isstring(pL, 5) && lua_isstring(pL, 6) &&
lua_isstring(pL, 7) && lua_isstring(pL, 8)) {
Vector3 pos = Vector3(StringConverter::parseReal(lua_tostring(pL, 1)),
StringConverter::parseReal(lua_tostring(pL, 2)),
StringConverter::parseReal(lua_tostring(pL, 3)));
Vector3 size = Vector3(StringConverter::parseReal(lua_tostring(pL, 4)),
StringConverter::parseReal(lua_tostring(pL, 5)),
StringConverter::parseReal(lua_tostring(pL, 6)));
String snd = lua_tostring(pL, 7);
String pSys = lua_tostring(pL, 8);
SharedLuaCallback::getSingleton().shared_explosion(pos, size, snd, pSys);
}
return 1;
}
static int explosionNosound(lua_State *pL) {
int n = lua_gettop(pL);
if (n != 6) {
return 0;
}
if (lua_isstring(pL, 1) && lua_isstring(pL, 2) && lua_isstring(pL, 3) &&
lua_isstring(pL, 4) && lua_isstring(pL, 5) && lua_isstring(pL, 6)) {
Vector3 pos = Vector3(StringConverter::parseReal(lua_tostring(pL, 1)),
StringConverter::parseReal(lua_tostring(pL, 2)),
StringConverter::parseReal(lua_tostring(pL, 3)));
Vector3 size = Vector3(StringConverter::parseReal(lua_tostring(pL, 4)),
StringConverter::parseReal(lua_tostring(pL, 5)),
StringConverter::parseReal(lua_tostring(pL, 6)));
SharedLuaCallback::getSingleton().shared_explosion_ns(pos, size);
}
return 1;
}
private:
std::vector<ExplosionEmitter *> explosions;
};