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BlastWave.cpp
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67 lines (57 loc) · 2.25 KB
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#include "BlastWave.h"
#include "global.h"
BlastWave::BlastWave(String blastLog) : managerTemplate(blastLog) {}
BlastWave::~BlastWave() {}
void BlastWave::init() { mWorld = global::getSingleton().getWorld(); }
void BlastWave::blast(Vector3 pos, Vector3 size, Real power) {
LogManager::getSingleton().logMessage("BlastWave");
blastDist = 400;
mPower = power;
Vector3 stdPos = pos - size / 2;
unsigned int i, j, d;
d = 2;
for (j = 0; j != d; j++) {
for (i = 1; i != 360; i++) {
// OgreNewt::Body* bod2;
String bod3;
getBodyOnDegree(stdPos + size / 2 * j,
i); // LogManager::getSingleton().logMessage("BlastWave:
// scanning "+StringConverter::toString(i));
}
}
// LogManager::getSingleton().logMessage("BlastWave");
}
void BlastWave::cleanup() {}
void BlastWave::upd(const FrameEvent &evt) {}
void BlastWave::getBodyOnDegree(Ogre::Vector3 pos, int deg) {
Ogre::Quaternion rot(Radian(Degree(deg)), Ogre::Vector3::NEGATIVE_UNIT_Y);
Ogre::Vector3 direction = rot * Ogre::Vector3::NEGATIVE_UNIT_Z;
Ogre::Vector3 end = pos + direction * blastDist;
// LogManager::getSingleton().logMessage("BlastWave: direction
// "+StringConverter::toString(direction) + " pos
// "+StringConverter::toString(pos ) + " end "
// +StringConverter::toString(end));
OgreNewt::BasicRaycast shootRay(mWorld, pos, end);
/*Real harm;
//LogManager::getSingleton().logMessage("BlastWave:harm="+StringConverter::toString(harm));
for(int i=0;i<shootRay.getHitCount();i++)
{
OgreNewt::BasicRaycast::BasicRaycastInfo found = shootRay.getInfoAt(i);
LogManager::getSingleton().logMessage("distance"+StringConverter::toString(found.mDistance));
if (found.mDistance!=0)
{
harm = blastDist*blastDist/found.mDistance;
}
else
{
harm = blastDist*blastDist*10000;
}
}*/
OgreNewt::Body *bod2 = shootRay.getFirstHit().mBody;
if (bod2) {
// LogManager::getSingleton().logMessage("BlastWave: harms
// body:"+bod2->getName()+" "+StringConverter::toString(harm));
bod2->setDamage(mPower);
bod2->setStandartAddForce(direction);
}
}