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📜 Version History - OpenCV Detector

All major updates and technical improvements for the OpenCV object recognition engine are documented below.

[1.3.3] - 2026-01-20

Added

  • Scientific Precision: Integrated the circularity formula $4\pi \times \frac{\text{Area}}{\text{Perimeter}^2}$ for 100% precision in circle identification.
  • Live Telemetry: Added a real-time HUD for FPS and Latency monitoring to track hardware performance.

Fixed

  • UI Stabilization: Resolved frame timing conflicts and fixed text overlap issues on high-resolution displays.

[1.3.2] - 2026-01-08

Added

  • Target Tracking: Implemented LOCKED bounding boxes for improved visual persistence on moving objects.
  • Lighting Auto-Correction: Added Histogram Equalization to stabilize detection under shifting light conditions.

Improved

  • Noise Reduction: Optimized Gaussian Blur and Morphological "Closing" filters to eliminate sensor flicker.

[1.3.1] - 2026-01-05

Improved

  • Optimization: Significant memory footprint reduction for sustained real-time video processing.

Fixed

  • Logic Fix: Corrected shape classification errors caused by high-frequency pixel noise (vertex count vs. ghosting).

[1.2.0] - 2025-12-28

Added

  • Geometric Expansion: Full support for Triangle, Rectangle, and Polygon detection.
  • Architectural Split: Introduced the DETECTION_PARAMS dictionary for "tuning without touching" the core logic.

[1.1.0] - 2025-11-13

Added

  • Interface Modularization: Added dynamic UI overlays including status bars and crosshair indicators.

Improved

  • Environmental Tuning: Calibrated HSV sensitivity for better performance in variable outdoor environments.

[1.0.0] - 2025-11-02

Added

  • Core Engine: Initial release of the primary Color Detection engine.
  • Point Analysis: Implemented center-point pixel color analyzer (Crosshair Logic).
  • Stream Handling: High-speed camera acquisition logic established.

Developed by Emir Karadağ © 2026