Releases: RobLoach/raylib-cpp
Releases · RobLoach/raylib-cpp
v4.1.0
Added
- Web-based example at core_basic_window_web.cpp
- An Exception is now thrown when assets fail to load during object construction (applies to Music, Texture, Image, Sound, etc)
Fixed
- TextSubtext() memory address bounding
Changed
- Unit tests now use raylib-assert
v4.0.4
v4.0.3
Changed
- CMake now used for raylib dependency, rather than git submodules
- Standardized functions across:
- Color
- Material
- Mesh
- Model
- ModelAnimation
- Physics
- Ray
- Rectangle
- Texture
- Window
- Renamed
package.jsontoclib.jsonto follow clib schema
Full Changelog: v4.0.2...v4.0.3
v4.0.2
Added
Image::IsLoaded()Wave::IsLoaded()Sound::IsLoaded()Music::IsLoaded()- Shader example
- Function overrides for
std::stringsupportraylib::DrawText()raylib::DrawTextEx()raylib::DrawTextPro()raylib::TextSubtext()raylib::TextReplace()raylib::TextInsert()raylib::TextAppend()raylib::TextFindIndex()raylib::TextToUpper()raylib::TextToLower()raylib::TextToPascal()raylib::TextToInteger()
Fixed
- Shader constructor
- Vector2 muliplication operator behavior (#155)
Changed
- Merged
Text.hppintoFunctions.hpp
v4.0.1
v4.0.0
- Update to raylib 4.0.0 (#148 by @pineapplemachine)
- For tests, replaced catch.hpp with
assert()calls - Added assignment operators for objects (#142 by @marciejewiczow)
- Replaced
NULLwithnullptr - Fixed memory leak in
ModelAnimation::Loadmethod
v3.7.0
v3.5.0
v3.5.0-beta3
Added
- Added a C++ version of raylib's loading thread example (by @pkeir)
- Updated documentation
Fixed
- Made the global wrapped functions static to avoid redeclaration
v3.5.0 Beta 2
Fixed
Font.charsPaddingloading
Removed
DroppedFilesclass replaced withstd::vector<std::string> raylib::GetDroppedFiles()