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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link rel="stylesheet" href="css/updatelog.css">
<link rel="stylesheet" href="css/main.css">
<link rel="shortcut icon" href="img/favicon.png" type="image/x-icon">
<title>Updates | Retro Defense Wiki</title>
</head>
<body>
<header>
<img src="img/banner.png" alt="Retro Defense Banner" class="banner">
<div class="play-rd-container">
<a href="https://www.roblox.com/games/6947076261" target="_blank" class="play-rd-btn">Play Retro Defense
></a>
</div>
</header>
<nav>
<ul>
<li><button id="toggle-aside" class="toggle-aside-btn">☰</button></li>
<li><a href="index.html">Home</a></li>
|
<li><a href="towers.html">Towers</a></li>
|
<li><a href="enemies.html">Enemies</a></li>
|
<li><a href="#">Maps</a></li>
|
<li><a href="#">Modes</a></li>
|
<li><a href="modifiers.html">Modifiers</a></li>
|
<li><a href="codes.html">Codes</a></li>
|
<li><a href="updatelog.html" class="selected">Update Log</a></li>
</ul>
</nav>
<main>
<aside id="aside-section">
<h3>Browse</h3>
<ul>
<details open>
<summary>Beta (02/2023 - Now)</summary>
<ul>
<li><a href="#b5.1">Beta 5.1</a></li>
<li><a href="#b5.0">Beta 5.0</a></li>
<li><a href="#b4.7">Beta 4.7</a></li>
<li><a href="#b4.6">Beta 4.6</a></li>
<li><a href="#b4.5">Beta 4.5</a></li>
<li><a href="#b4.4">Beta 4.4</a></li>
<li><a href="#b4.3">Beta 4.3</a></li>
<li><a href="#b4.2">Beta 4.2</a></li>
<li><a href="#b4.1">Beta 4.1</a></li>
<li><a href="#b4.0">Beta 4.0</a></li>
<li><a href="#b3.9">Beta 3.9</a></li>
<li><a href="#b3.8">Beta 3.8</a></li>
<li><a href="#b3.7">Beta 3.7</a></li>
<li><a href="#b3.6">Beta 3.6</a></li>
<li><a href="#b3.5">Beta 3.5</a></li>
<li><a href="#b3.4">Beta 3.4</a></li>
<li><a href="#b3.3">Beta 3.3</a></li>
<li><a href="#b3.2">Beta 3.2</a></li>
</ul>
</details>
<details>
<summary>Alpha (12/2022 - 01/2023)</summary>
<ul>
<li><a href="#a3.1">Alpha 3.1</a></li>
<li><a href="#a3.0">Alpha 3.0</a></li>
<li><a href="#a2.9">Alpha 2.9</a></li>
<li><a href="#a2.8">Alpha 2.8</a></li>
<li><a href="#a2.7">Alpha 2.7</a></li>
<li><a href="#a2.6">Alpha 2.6</a></li>
<li><a href="#a2.5">Alpha 2.5</a></li>
<li><a href="#a2.4">Alpha 2.4</a></li>
<li><a href="#a2.3">Alpha 2.3</a></li>
</ul>
</details>
</ul>
<div class="theme-switch-container">
<h3>Dark Theme</h3><br>
<label class="switch">
<input type="checkbox" id="toggle-theme">
<span class="slider round"></span>
</label>
</div>
<div class="aside-footer">
<small>Maintained by the community<br>
<a target="_blank" href="https://github.com/RetroDefense/wiki/blob/main/CONTRIBUTING.md">Help improve it</a>
</small>
</div>
</aside>
<section>
<h1>Update Logs</h1>
<h3>63 updates recorded since December 15th, 2022.</h3>
<br>
<div class="update">
<h2 class="update-header">(January 19th, 2026) | New Name Tags: Beta 5.1.6</h2>
<ul>
<li>4 New Name Tags</li>
<ul>
<li>Cotton Candy: 1,000 Tix</li>
<li>Lime Blast 1,000 Tix</li>
<li>Tropical: 1,000 Tix</li>
<li>The Fog: 1,500 Tix</li>
</ul>
<li>New In-Game Purchase</li>
<ul>
<li>New renders for Tix purchases</li>
<li>Updated game pass icons in the Lobby</li>
</ul>
<li>Tower Cost Changes</li>
<ul>
<li>Bomber: 750 Tix -> 1,000 Tix</li>
<li>Barracks: 3,500 Tix -> 5,000 Tix</li>
<li>Heavy Gunner: 10,000 Tix -> 15,000 Tix</li>
</ul>
<li>Miscellaneous Changes</li>
<ul>
<li>Made tower placement buttons in-game smaller</li>
<li>Game version now displayed in-game</li>
<li>Claimed achievement buttons are now darker</li>
</ul>
</ul>
</div>
<div class="update">
<h2 class="update-header">(January 14th, 2026) | Tower Reworks & New Animations: Beta 5.1.5</h2>
<ul>
<li>3 Tower Reworks!</li>
<ul>
<li>Recruit Rework</li>
<ul>
<li>Overall better value</li>
<li>Buffed bottom path ability</li>
<li>Reworked bottom path burst</li>
<li>Btoom path now has resistance penetration</li>
</ul>
<li>Bomber Rework</li>
<ul>
<li>Overall better value</li>
<li>Top path now can plant bombs on paths and throw a charged bomb</li>
<li>Bottom path stunning is improved</li>
<li>Bottom paths bombs also cluster!</li>
</ul>
<li>Swordsman Rework</li>
<ul>
<li>Introduced max hits</li>
<li>Shield mechanic for top path (will be improved in Beta 5.2)</li>
<li>Poison passive ability for top path is weaker overtime and has a damage cap of 2,500</li>
<li>Poison is 1.5x stronger for non-boss enemies</li>
<li>Armour mechanic for bottom path (will be improved in Beta 5.2)</li>
<li>Charged/inflamed blade passive ability for bottom path</li>
</ul>
</ul>
<li>New Animations!</li>
<ul>
<li>Features new animatinoss for all towers, enemies, and units!</li>
<li>Some animations will be further improved in future updates.</li>
</ul>
<li>New Map, Lonely Isle</li>
<ul>
<li>A medium map made by @bee (@bee77hamsterlover). It has 2 paths, with one of them being significantly shorter than the other.</li>
</ul>
<li>8 Quality of Life Features</li>
<ul>
<li>Custom times of days on maps</li>
<ul>
<li>More to be added in the future!</li>
</ul>
<li>View detailed music information in the Lobby</li>
<li>Boat timers in the Lobby</li>
<li>Custom enemy attributess (used in Beta 5.2)</li>
<li>Active ability animations</li>
<li>Summoned enemies spawn from the ground</li>
<li>Start game feature</li>
<li>Improved end screen</li>
</ul>
<li>New Lobby Leaderboard</li>
<ul>
<li>A new leaderboard has been added to the Lobby, displaying the total enemies killed from all of the games you have played. The players with the most enemies kills will be shown on this leaderboard.</li>
</ul>
<li>Remade Hedges Map</li>
<ul>
<li>This was originally planned for a future update, but I decided to add it in this update!</li>
</ul>
<li>60+ Bug Fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(July 19th, 2025) | Bug Fixes: Beta 5.1.4</h2>
<ul>
<li>Fixed maxed upgrade look</li>
<li>Fixed waves sometimes doesn't skip</li>
<li>Fixed sometimes unable to place towers</li>
<li>Corrected 4-2 Heavy Gunner cooldown</li>
<li>Updated upgrade information</li>
<li>Fixed Forest Map</li>
<li>Fixed Coder discount</li>
<li>Fixed playerlist related bugs</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(July 4th, 2025) | Easy Mode Rebalance: Beta 5.1.3</h2>
<ul>
<li>Easy Mode Rebalance</li>
<ul>
<li>Significantly increased wave bonuses</li>
<ul>
<li>More than x2 than the old wave bonuses!</li>
</ul>
<li>Greatly reduced wave timers</li>
<ul>
<li>Most waves timers are 50% shorter!</li>
</ul>
<li>Slightly less hidden enemies</li>
<ul>
<li>Waves 21, 23, 27, 29, 30, 34, and 35 were changed.</li>
</ul>
<li>Improved tix rewards</li>
<ul>
<li>Winning will now increase tix rewards by 20%.</li>
</ul>
</ul>
<li>Other Changes</li>
<ul>
<li>Improved Lobby</li>
<li>Improved Lobby UI</li>
<li>Fixed Toy Board Map</li>
</ul>
</ul>
</div>
<div class="update">
<h2 class="update-header">(May 5th, 2025) | New Maps & Balance Changes: Beta 5.1.2</h2>
<ul>
<li>3 New Maps</li>
<ul>
<li>Toy Board Remake (Easy)</li>
<li>Naples Remake (Easy)</li>
<li>Death Path Remake (Insane)</li>
</ul>
<li>Wizard Balance Changes</li>
<ul>
<li>0-0: Buff</li>
<ul>
<li>Damage: 6 -> 8</li>
<li>DPS: 5.83 -> 7.77</li>
</ul>
<li>1-0: Buff</li>
<ul>
<li>Damage: 7 -> 10</li>
<li>DPS: 6.80 -> 9.71</li>
</ul>
<li>4-0: Buff</li>
<ul>
<li>Damage: 44 -> 50</li>
<li>DPS: 91.67 -> 102.46</li>
</ul>
<li>0-2: Buff</li>
<ul>
<li>Price: $800 -> $550</li>
</ul>
<li>0-3: Buff</li>
<ul>
<li>Damage: 15 -> 17</li>
<li>Max Targets/Hits: 3 -> 4</li>
<li>DPS: 15.03 -> 16.34</li>
<li>Max DPS: 44.44 -> 60.78</li>
</ul>
<li>0-4: Buff</li>
<ul>
<li>Damage: 22 -> 24</li>
<li>Max Targets/Hits: 5 -> 8</li>
<li>DPS: 38.15 -> 47.06</li>
<li>Max DPS: 101.73 -> 172.55</li>
</ul>
</ul>
<li>Heavy Gunner Balance Changes</li>
<ul>
<li>3-0: Rebalance</li>
<ul>
<li>Gains hidden detection!</li>
<li>Cooldown: 0.11s -> 0.12s</li>
<li>Damage: 14 -> 12</li>
<li>DPS: 127.27 -> 100</li>
</ul>
<li>4-0: Nerf</li>
<ul>
<li>Splash Radius: 3 -> 2</li>
</ul>
<li>0-4: Buff</li>
<ul>
<li>Damage: 28 -> 30</li>
<li>DPS: 350 -> 375</li>
</ul>
</ul>
<li>Mortar Balance Changes</li>
<ul>
<li>1-0: Buff</li>
<ul>
<li>Price: $325 -> $300</li>
</ul>
<li>4-0: Nerf</li>
<ul>
<li>Projectile Speed: 30 -> 28</li>
<li>Cooldown: 6.5s -> 6.8s</li>
<li>DPS: 76.92 -> 73.53</li>
</ul>
<li>0-4: Buff</li>
<ul>
<li>Damage: 100 -> 120</li>
<li>DPS: 33.33 -> 40</li>
<li>Max DPS: 100 -> 120</li>
</ul>
</ul>
<li>Swordsman Balance Changes</li>
<ul>
<li>0-3: Buff</li>
<ul>
<li>Price: $2,700 -> $2,500</li>
<li>Damage: 21 -> 26</li>
<li>DPS: 24.14 -> 29.89</li>
</ul>
<li>0-4: Buff</li>
<ul>
<li>Damage: 38 -> 44</li>
<li>DPS: 43.68 -> 54.02</li>
</ul>
</ul>
<li>Coder Balance Changes</li>
<ul>
<li>0-0: Buff</li>
<ul>
<li>Price: $500 -> $350</li>
</ul>
<li>1-0: Buff</li>
<ul>
<li>Price: $600 -> $300</li>
</ul>
<li>2-0: Buff</li>
<ul>
<li>Price: $1,400 -> $1,000</li>
</ul>
<li>3-0: Buff</li>
<ul>
<li>Price: $4,000 -> $2,500</li>
</ul>
<li>4-0: Buff</li>
<ul>
<li>Income: $3,225 -> $3,525</li>
<li>Income Per Second: 53.33 -> 58.75</li>
</ul>
<li>0-1: Buff</li>
<ul>
<li>Price: $200 -> $100</li>
</ul>
<li>0-3: Buff</li>
<ul>
<li>Income: $275 -> $300</li>
<li>Income Per Second: 16.18 -> 17.65</li>
</ul>
<li>0-4: Buff</li>
<ul>
<li>Income: $575 -> $775</li>
<li>Income Per Second: 38.33 -> 51.67</li>
</ul>
</ul>
<li>Paintballer Balance Changes</li>
<ul>
<li>3-0: Buff</li>
<ul>
<li>Damage: 11 -> 18</li>
<li>DPS: 10 -> 16.36</li>
</ul>
<li>4-0: Nerf</li>
<ul>
<li>Damage: 23 -> 30</li>
<li>DPS: 28.75 -> 37.5</li>
<li>Ability: Revealing Paint</li>
<li>Effect duration: ∞ -> 20s</li>
</ul>
<li>0-4: Buff</li>
<ul>
<li>Passive Ability: Sticky Paint</li>
<li>Slows enemy by 30% -> 40%. (Only affects non-boss enemies)</li>
</ul>
</ul>
<li>Barracks Balance Changes</li>
<ul>
<li>3-0: Nerf</li>
<ul>
<li>Price: $3,700 -> $3,850</li>
<li>Officer (LVL 3): 3 every 60s</li>
<li>Range: 20 -> 18</li>
<li>Reload Time: 1s -> 1.2s</li>
</ul>
<li>4-0: Buff</li>
<ul>
<li>Laser Gunner (LVL 0): 1 every 75s</li>
</ul>
</ul>
<li>Sharpshooter Balance Changes</li>
<ul>
<li>3-0: Buff</li>
<ul>
<li>Ignores Resistances (previously 4-0)</li>
</ul>
</ul>
</ul>
<ul>
<li>Bug Fixes</li>
<ul>
<li>Fixed Daily Reward Streak</li>
<li>Fixed Explosion Visual</li>
<li>Fixed Wizard</li>
<li>Fixed Paintballer</li>
<li>Fixed targeting related bugs</li>
<li>Burst towers now use the correct DPS equation</li>
</ul>
</ul>
</div>
<div class="update">
<h2 class="update-header">(January 22nd, 2025) | Wizard Tower: Beta 5.1.1</h2>
<ul>
<li>Wizard Tower, 10th Tower</li>
<ul>
<li>Top Path: Reduces Defense</li>
<li>Bottom Path: Chain Lightning Attacks</li>
</ul>
<li>New Modifier</li>
<ul>
<li>Exploding Mayhem: Every enemy is now explosive.</li>
</ul>
<li>Quality of Life Features</li>
<ul>
<li>Removed bevels on towers/units/enemies.</li>
<li>Dialogue for Easy Mode Buffed Waves.</li>
<li>New Barracks Unit Design</li>
<li>Passive Ability Information</li>
<li>Stats displayed correctly with Impaired modifier.</li>
<li>Added Poison particles to 4-x Swordsman.</li>
<li>Support for multiple abilities for a tower.</li>
<li>Improved some maps.</li>
</ul>
<li>80+ Bug Fixes</li>
<ul>
<li>Specifically fixed game breaking exploits!</li>
</ul>
<li>Balance Changes</li>
<ul>
<li>Join the <a href="https://discord.gg/AsEPjDPutT" target="_blank">Discord server</a> for
balance changes.</li>
</ul>
<li>New Codes</li>
<ul>
<li><strong>1MVISITS</strong> - 500 XP</li>
<li><strong>3KLIKES</strong> - 300 Tix</li>
</ul>
</ul>
</div>
<div id="b5.1" class="update">
<h2 class="update-header">(November 27th, 2024) | Two Upgrade Paths & Barracks Tower: Beta 5.1</h2>
<ul>
<li>2 Upgrade Paths on all towers.</li>
<ul>
<li>4 upgrades on each path. 4 upgrades on one path and 2 on the other.</li>
</ul>
<li>Barracks Tower, 9th tower.</li>
<ul>
<li>7 units.</li>
</ul>
<li>4 New Maps</li>
<ul>
<li>Valley (Medium)</li>
<li>Dust (Hard)</li>
<li>Tea Terrors (Hard)</li>
<li>Winter Battlefield (Hard)</li>
</ul>
<li>6 Remade Maps</li>
<ul>
<li>Castle (Medium)</li>
<li>Plains (Medium)</li>
<li>Winter (Medium)</li>
<li>Pyramid (Hard)</li>
<li>DynaBlocks (Insane)</li>
<li>Robloxia Home (Insane)</li>
</ul>
<li>Tower Abilities</li>
<ul>
<li>Recruit (at X-3 and X-4)</li>
<li>Sharpshooter (at X-4)</li>
<li>Coder's Passive (at X-3 and X-4)</li>
</ul>
<li>New Modifier</li>
<ul>
<li>Buffed Waves: The selected mode is now much harder.</li>
</ul>
<li>New Music</li>
<ul>
<li>4 tracks for the new lobby made by @heroicdestroyos</li>
</ul>
<li>New Codes</li>
<ul>
<li><strong>BARRACKS</strong> - 200 Tix</li>
<li><strong>DUALPATHS</strong> - 400 XP</li>
<li><strong>BETA5.1</strong> - 100 Tix</li>
</ul>
<li>New Lobby</li>
<li>New UI</li>
<li>New Game System</li>
<li>10 New Achievements</li>
<li>Daily Login Rewards</li>
<li>18 QoL Features</li>
<li>100+ Bug Fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(July 27th, 2024) | Beta 5.0.25</h2>
<ul>
<li>Datastore related fixes</li>
<li>Updated player list in lobby</li>
<li>2 new codes</li>
<ul>
<li><strong>400KVISITS</strong></li>
<li><strong>3KFAVS</strong></li>
</ul>
<li>Expired some old codes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(July 6th, 2024) | Beta 5.0.24</h2>
<ul>
<li>Lots of bug fixes</li>
<li>4 new codes</li>
<ul>
<li><strong>100KVISITS</strong></li>
<li><strong>2KFAVS</strong></li>
<li><strong>1KLIKES</strong></li>
<li><strong>200KVISITS</strong></li>
</ul>
<li>Expired some old codes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(June 30th, 2024) | Beta 5.0.23</h2>
<ul>
<li>Lots of bug fixes</li>
<li>Fixed Coder floating</li>
<li>Updated credits</li>
<li>Custom upgrade background now saves</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(June 29th, 2024) | Beta 5.0.22</h2>
<ul>
<li>Fixed elevator related bugs</li>
<li>2 new codes</li>
<ul>
<li><strong>50KVISITS</strong></li>
<li><strong>500LIKES</strong></li>
</ul>
</ul>
</div>
<div class="update">
<h2 class="update-header">(June 28th, 2024) | Beta 5.0.21</h2>
<ul>
<li>Mega servers locked to levels 3+, instead of 10+</li>
<li>2 new codes</li>
<ul>
<li><strong>MECONFUSD</strong></li>
<li><strong>EXPLOSION</strong></li>
</ul>
</ul>
</div>
<div class="update">
<h2 class="update-header">(May 17th, 2024) | Beta 5.0.20</h2>
<ul>
<li>Fixed placement bugs</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(April 28th, 2024) | Beta 5.0.19</h2>
<ul>
<li>Fixed placement bugs</li>
<li>Added snow particles to Winter map</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(April 26th, 2024) | Beta 5.0.18</h2>
<ul>
<li>Boss HP Bars</li>
<li>Nerfed Hazmat Infected</li>
<ul>
<li>Speed: 2.25 -> 2</li>
<li>Shield: 250 -> 0</li>
<li>HP: 2000 -> 2250</li>
</ul>
<li>Fixed map tracker</li>
<li>Added path lengths to missing maps</li>
<li>Added chat tags</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(April 22nd, 2024) | Beta 5.0.17</h2>
<ul>
<li>Suicide Infected renamed to Explosive Infected</li>
<li>Nerfed Explosive Infected</li>
<ul>
<li>Explosion radius: 10 -> 7</li>
</ul>
<li>Nerfed Shielded Rebel</li>
<ul>
<li>Shield: 30 -> 15</li>
<li>Speed with no shield: 3.5 -> 3</li>
</ul>
<li>Fixed Lake map</li>
<li>Lobby no longer winter themed</li>
<li>New code</li>
<ul>
<li><strong>30KVISITS</strong></li>
</ul>
</ul>
</div>
<div class="update">
<h2 class="update-header">(April 14th, 2024) | Beta 5.0.16</h2>
<ul>
<li>Fixed Patient Zero's attacks</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(April 2nd, 2024) | Beta 5.0.15</h2>
<ul>
<li>Fixed tower PFPs for Heavy Gunner</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 16th, 2024) | Beta 5.0.14</h2>
<ul>
<li>Buffed Pizzeria map</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 15th, 2024) | Beta 5.0.13</h2>
<ul>
<li>Fixed Speedrunner/Elite Speedrunner badges/achievements</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 12th, 2024) | Beta 5.0.12</h2>
<ul>
<li>Added Patient Zero death animation</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 7th, 2024) | Beta 5.0.11</h2>
<ul>
<li>Removed x2 Tix/XP event (from Beta 5.0)</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 7th, 2024) | Beta 5.0.10</h2>
<ul>
<li>Bug fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 6th, 2024) | Beta 5.0.9</h2>
<ul>
<li>Fixed a placement bug</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 6th, 2024) | Beta 5.0.8</h2>
<ul>
<li>5th tower slot (unlocked at Level 20)</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 6th, 2024) | Beta 5.0.7</h2>
<ul>
<li>Nerfed Hazmat Infected</li>
<ul>
<li>Speed: 2.75 -> 2.25</li>
<li>Defense: 25% -> 10%</li>
</ul>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 6th, 2024) | Beta 5.0.6</h2>
<ul>
<li>DynaBlocks is now Hard difficulty</li>
<li>Swordsman buffed</li>
<li>Paintballer buffed</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 4th, 2024) | Beta 5.0.5</h2>
<ul>
<li>Nerfed waves 25 and 26</li>
<li>Nerfed Infected Recruit and Infected Child</li>
<li>Buffed Bomber</li>
<li>Buffed Swordsman</li>
<li>Buffed Paintballer</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 4th, 2024) | Beta 5.0.4</h2>
<ul>
<li>2 new maps</li>
<ul>
<li>Meltdown</li>
<li>Apocalyptic Seas</li>
</ul>
<li>3 new achievements</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 3rd, 2024) | Beta 5.0.3</h2>
<ul>
<li>Nerfed Heavy Gunner</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 2nd, 2024) | Beta 5.0.2</h2>
<ul>
<li>Nerfed Easy Mode's later waves</li>
<li>5 new achievements</li>
<li>Buffed Bomber</li>
<li>Buffed Heavy Gunner</li>
<li>Balanced Paintballer</li>
<li>Bug fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(February 2nd, 2024) | Beta 5.0.1</h2>
<ul>
<li>Balance changes</li>
<li>Fixed 1 million starter tix bug</li>
</ul>
</div>
<div id="b5.0" class="update">
<h2 class="update-header">(February 1st, 2024) | Beta 5.0</h2>
<ul>
<li>First official mode: Easy Mode (35 Waves)</li>
<ul>
<li>Removed legacy mode</li>
</ul>
<li>16 new enemies</li>
<li>New tower, Mortar</li>
<li>11 new maps</li>
<li>Reworked all towers</li>
<li>Realistic range</li>
<li>New name tags</li>
<li>Improved UI</li>
<li>Dialogue</li>
<li>Mega server maps</li>
<li>Achievements</li>
<li>New badges</li>
<li>Music</li>
<li>2 new modifiers</li>
<li>Improved map tracker</li>
<li>New icons</li>
<li>5 new codes</li>
<li>Bug fixes</li>
</ul>
</div>
<div id="b4.7" class="update">
<h2 class="update-header">(October 23rd, 2023) | Beta 4.7</h2>
<ul>
<li>New Tower, Paintballer!</li>
<li>4 New Maps</li>
<ul>
<li>Graveyard (Easy)</li>
<li>Oasis (Medium)</li>
<li>Forest (Hard)</li>
<li>DynaBlocks (Insane)</li>
</ul>
<li>Improved UI</li>
<li>2 New Codes</li>
<ul>
<li>20KVISITS (200 XP)</li>
<li>PAINTBALL (250 Tix)</li>
</ul>
<li>Quick is slightly slower</li>
<li>Buffed Wave 25</li>
<li>Balanced Towers</li>
<li>Bug Fixes</li>
</ul>
</div>
<div id="b4.6" class="update">
<h2 class="update-header">(October 3rd, 2023) | Beta 4.6</h2>
<ul>
<li>2 New Waves (up to wave 25)</li>
<li>Nerfed a few waves</li>
<li>Improved UI</li>
<li>Updated Lobby</li>
<li>Balanced Towers</li>
<li>Bug Fixes</li>
</ul>
</div>
<div id="b4.5" class="update">
<h2 class="update-header">(October 1st, 2023) | Beta 4.5</h2>
<ul>
<li>Bug Fixes</li>
<li>All insane maps start at 150HP</li>
<li>Increased Wave Cash for TvZ</li>
</ul>
</div>
<div id="b4.4" class="update">
<h2 class="update-header">(September 30th, 2023) | Beta 4.4</h2>
<ul>
<li>New Enemy System</li>
<li>5 New Maps</li>
<li>Updated Current Maps</li>
<li>Veto Maps/Modifiers during Voting</li>
<li>New Icons</li>
<li>Map Tracker</li>
<li>New Codes</li>
<li>Improved UI</li>
</ul>
</div>
<div id="b4.3" class="update">
<h2 class="update-header">(July 23rd, 2023) | Beta 4.3</h2>
<ul>
<li>New Name Tag, Content Creator</li>
<li>Updated all name tags</li>
<li>Updated UI</li>
<li>Bug Fixes</li>
</ul>
</div>
<div id="b4.2" class="update">
<h2 class="update-header">(July 22nd, 2023) | Beta 4.2</h2>
<ul>
<li>Updated Lobby</li>
<li>Fixed Audio in Lobby</li>
<li>3 New Codes</li>
</ul>
</div>
<div id="b4.1" class="update">
<h2 class="update-header">(July 11th, 2023) | Beta 4.1</h2>
<ul>
<li>2 New Maps</li>
<ul>
<li>Sky Isles</li>
<li>Railway</li>
</ul>
<li>Nerfed Wave 19</li>
<li>Improved UI</li>
<li>Increase time in Voting</li>
<li>Updated Lobby</li>
<li>Bug Fixes</li>
</ul>
</div>
<div id="b4.0" class="update">
<h2 class="update-header">(July 10th, 2023) | Beta 4.0</h2>
<ul>
<li>New Tower, Coder!</li>
<li>7 New Maps</li>
<li>2 New Modifiers</li>
<li>New Badges</li>
<li>Weighted Voting</li>
<li>Improved UI</li>
<li>Rebalanced Towers</li>
<li>Bug Fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(June 2nd, 2023) | Beta 3.9.1</h2>
<ul>
<li>Fixed Audio</li>
<li>Improve Tower Placement System</li>
<li>Bug Fixes</li>
</ul>
</div>
<div id="b3.9" class="update">
<h2 class="update-header">(May 31st, 2023) | Beta 3.9</h2>
<ul>
<li>New Name Tag Particles!</li>
<li>New Lobby Music</li>
<li>Voting Music</li>
<li>Bug Fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(May 22nd, 2023) | Beta 3.8.1</h2>
<ul>
<li>Level Leaderboard in Lobby</li>
<li>Reworked Splash damage</li>
<li>Rebalanced Bomber</li>
</ul>
</div>
<div id="b3.8" class="update">
<h2 class="update-header">(May 21st, 2023) | Beta 3.8</h2>
<ul>
<li>Name Tags</li>
<li>XP is less grindy</li>
<li>Tower Rebalancing</li>
<li>Improved UI</li>
<li>Improved Wave Timer</li>
<li>Smooth tower placement</li>
<li>Upgrade range preview</li>
<li>Wave skipping</li>
<li>Dual lane maps</li>
<li>Fixed player animations</li>
<li>New Map, Pyramid</li>
<li>Tower placement hotkeys</li>
<li>Skip voting</li>
<li>More XP during weekends</li>
<li>All towers now have 5 upgrades</li>
<li>Code system</li>
<li>Fixed Bomber</li>
<li>Bug fixes</li>
</ul>
</div>
<div id="b3.7" class="update">
<h2 class="update-header">(May 8th, 2023) | Beta 3.7</h2>
<ul>
<li>New Modifier, One Life</li>
<li>Balanced modifier earnings</li>
<li>New modifier icons</li>
<li>Decreased cash earned from waves</li>
<li>Bug fixes</li>
</ul>
</div>
<div id="b3.6" class="update">
<h2 class="update-header">(May 7th, 2023) | Beta 3.6</h2>
<ul>
<li>Nerfed Evolution modifier</li>
<li>Increased cash earned from waves</li>
<li>Rebalanced towers</li>
<li>Added Wave 23</li>
<li>Bug fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(May 6th, 2023) | Beta 3.5.1</h2>
<ul>
<li>Fixed enemies having a delayed turn with Sped Up modifier</li>
<li>Fixed instantly losing the game when an enemy reaches your base</li>
<li>Fixed tix rewards</li>
<li>Fixed splash towers</li>
<li>Fixed tix leaderboard</li>
</ul>
</div>
<div id="b3.5" class="update">
<h2 class="update-header">(May 6th, 2023) | Beta 3.5</h2>
<ul>
<li>New/Optimised Enemy System</li>
<li>Levels/XP</li>
<li>New Map, Plains</li>
<li>Improved enemy looks</li>
<li>New Enemy, Haste</li>
<li>Improved Tix and Cash formula</li>
<li>Map difficulties</li>
<li>Modifier difficulties</li>
<li>Tix earnings are based on map/modifier selected</li>
<li>Updated Lobby</li>
<li>Improved Lobby UI</li>
<li>Badge Menu</li>
<li>Purchase Tix via Robux</li>
<li>Bug fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(April 21st, 2023) | Beta 3.4.2</h2>
<ul>
<li>Rebalanced Swordsman</li>
<li>No longer can get tix from waves 1-5</li>
<li>Improved UI</li>
<li>Bug fixes</li>
</ul>
</div>
<div class="update">
<h2 class="update-header">(April 21st, 2023) | Beta 3.4.1</h2>
<ul>
<li>Revamped Lobby UI</li>
<li>Swordsman can hit multiple enemies</li>
<li>More time given enemies spawn</li>
<li>Smooth tower placement rotation</li>
<li>Private/VIP servers now free</li>
<li>Bug fixes</li>
</ul>
</div>
<div id="b3.4" class="update">
<h2 class="update-header">(April 21st, 2023) | Beta 3.4</h2>
<ul>
<li>Revamped Maps</li>
<li>New Map, Cabin</li>
<li>Improved UI</li>
<li>Rebalanced towers</li>
<li>New map icons</li>
<li>New tower PFPs</li>
<li>Improved hover UI</li>
<li>New tower/enemy animations</li>
<li>You can view other people's towers</li>
<li>Cliff placement indicator</li>
<li>Adaptive range</li>
<li>UI SFX</li>