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start.php
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186 lines (156 loc) · 5.63 KB
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<?php
namespace PrimeGames;
use Exception;
use PrimeGames\build\BuildServerPlugins;
require 'vendor/autoload.php';
require 'build/BuildServerPlugins.php';
passthru('printf "\033c"');
if(!function_exists('readline')){
function readline($question) : string{
$fh = fopen('php://stdin', 'r');
echo $question;
$userInput = trim(fgets($fh));
fclose($fh);
return $userInput;
}
}
$spawnProtection = -1;
$debugLevel = 1;
$whitelist = "off";
$motd = "PrimeGames";
$maxplayers = 100;
$viewDistance = 8;
$xboxauth = "on";
$selectedServer = null;
$remoteServerKey = null;
$availableServers = [];
//get dirs in /servers folder
$dirs = scandir(__DIR__ . '/servers');
foreach($dirs as $dir){
if(is_dir(__DIR__ . '/servers/' . $dir) && $dir != '.' && $dir != '..'){
$availableServers[] = $dir;
}
}
if(isset($argv[1])){
$typedServerName = $argv[1];
if(in_array($typedServerName, $availableServers)){
$selectedServer = $typedServerName;
echo "Selected server: " . $selectedServer . PHP_EOL;
}else{
echo "Server $typedServerName not found. Available servers: " . implode(', ', $availableServers) . PHP_EOL;
exit(1);
}
}
$uploadPlugins = false;
if(isset($argv[2])){
$argupload = $argv[2];
if($argupload === '--u' || $argupload === '--upload'){
$uploadPlugins = true;
echo "Upload file: true" . PHP_EOL;
}
}
if($selectedServer === null){
echo "Choose server: \n";
//1. 2. 3.
foreach($availableServers as $key => $server){
echo ($key + 1) . ". " . $server . "\n";
}
$serverId = readline("Server: ");
if(!isset($availableServers[$selectedServer - 1])){
echo "Invalid server!\n";
exit;
}
$selectedServer = $availableServers[$serverId - 1];
echo "Selected server Server: " . $selectedServer . "\n";
}
if($uploadPlugins){
//get from argv
if(isset($argv[3])){
$typedRemoteServer = $argv[3];
$foundRemoteServer = null;
foreach(BuildServerPlugins::REMOTE_SERVERS as $key => $remoteServer){
if($remoteServer == $typedRemoteServer){
$foundRemoteServer = $key;
}else{
foreach(BuildServerPlugins::REMOVE_SERVER_ALIAS[$remoteServer] as $alias){
if($alias == $typedRemoteServer){
$foundRemoteServer = $key;
}
}
}
}
if($foundRemoteServer !== null){
$remoteServerKey = $foundRemoteServer;
echo "Selected remote server: " . BuildServerPlugins::REMOTE_SERVERS[$remoteServerKey] . PHP_EOL;
}else{
echo "Remote server $typedRemoteServer not found. Available remote servers: " . implode(', ', BuildServerPlugins::REMOTE_SERVERS) . PHP_EOL;
exit(1);
}
}else{
echo "Choose remove server: \n";
//1. 2. 3.
$rServers = BuildServerPlugins::REMOTE_SERVERS;
foreach($rServers as $key => $server){
echo ($key) . ". " . $server . "\n";
}
$rServerKey = readline("Server: ");
if(!isset($rServers[$rServerKey])){
echo "Invalid remove server!\n";
exit;
}
echo "Selected remove server Server: " . $rServers[$rServerKey] . "\n";
$remoteServerKey = $rServerKey;
}
}
echo "Starting build...\n";
sleep(2);
try{
BuildServerPlugins::build($selectedServer, $remoteServerKey, __DIR__ . DIRECTORY_SEPARATOR . "servers", __DIR__ . DIRECTORY_SEPARATOR . "plugins", __DIR__ . DIRECTORY_SEPARATOR . "virions", __DIR__ . DIRECTORY_SEPARATOR . "lang");
}catch(Exception $e){
echo $e->getMessage() . PHP_EOL;
echo $e->getTraceAsString();
die();
}
$gamemode = $selectedServer;
if(!is_dir(__DIR__ . "/servers/$gamemode/plugin_data"))
@mkdir(__DIR__ . "/servers/$gamemode/plugin_data");
if(!is_dir(__DIR__ . "/servers$gamemode/plugin_data/Primer"))
@mkdir(__DIR__ . "/servers/$gamemode/plugin_data/Primer");
if(!file_exists(__DIR__ . "/servers/$gamemode/plugin_data/Primer/config.yml"))
shell_exec("cp " . __DIR__ . "/config/Primer/config.yml " . __DIR__ . "/servers/$gamemode/plugin_data/Primer/");
//pocketmine
if(!file_exists(__DIR__ . "/servers/$gamemode/PocketMine-MP.phar")){
$source = __DIR__ . "/servers/PocketMine-MP.phar";
$dest = __DIR__ . "/servers/$gamemode/";
shell_exec("cp $source $dest");
}
if(is_file($file = __DIR__ . "/servers/$gamemode/server.lock")){
unlink($file);
}
$pmPaths = [
__DIR__ . "/servers/$gamemode/PocketMine-MP.phar",
__DIR__ . "/servers/$gamemode/src/pocketmine/PocketMine.php"];
if(!$uploadPlugins){
foreach($pmPaths as $p){
if(file_exists($p)){
startServer($p, $gamemode, $spawnProtection, $debugLevel, $whitelist, $motd, $maxplayers);
break;
}
}
}else{
die();
}
/**
* @param string $p
* @param string $gamemode
* @param int $spawnProtection
* @param int $debugLevel
* @param string $whitelist
* @param string $motd
* @param int $maxplayers
*/
function startServer(string $p, string $gamemode, int $spawnProtection = -1, int $debugLevel = 2, string $whitelist = "off", string $motd = "PrimeGames", int $maxplayers = 100) : void{
passthru("\"" . PHP_BINARY . "\" \"$p\" --data=\"" . __DIR__ . "/servers/$gamemode\" --plugins=\"" . __DIR__ . "/servers/$gamemode/plugins\" " . "--no-wizard " . "--enable-ansi " . "--spawn-protection=$spawnProtection " . "--motd=$motd " . "--white-list=$whitelist " . "--difficulty=2 " . "--max-players=$maxplayers" . " --debug=$debugLevel");
die;
}
die("PocketMine-MP entry point not found (tried " . implode(", ", $pmPaths));