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https://docs.microsoft.com/en-us/gaming/playfab/release-notes/#220214
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Scripts/typings/PlayFab/CloudScript.d.ts

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@@ -3882,17 +3882,13 @@ declare namespace PlayFabServerModels {
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* Value. If it already exists, the Value for that key will be overwritten with the new Value.
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*/
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interface SetTitleDataRequest {
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/** Id of azure resource */
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AzureResourceId?: string,
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/** The optional custom tags associated with the request (e.g. build number, external trace identifiers, etc.). */
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CustomTags?: { [key: string]: string | null },
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/**
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* key we want to set a value on (note, this is additive - will only replace an existing key's value if they are the same
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* name.) Keys are trimmed of whitespace. Keys may not begin with the '!' character.
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*/
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Key: string,
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/** System Data of the Azure Resource */
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SystemData?: AzureResourceSystemData,
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/**
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* Unique identifier for the title, found in the Settings > Game Properties section of the PlayFab developer site when a
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* title has been selected.
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}
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interface SetTitleDataResult {
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/** Id of azure resource */
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AzureResourceId?: string,
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}
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interface SharedGroupDataRecord {

package.json

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{
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"name": "playfab-cloudscriptexample",
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"version": "0.0.220131",
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"version": "0.0.220214",
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"description": "PlayFab CloudScriptExample",
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"main": "ExampleCloudScript.js",
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"author": {

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