QA Testing: Accessibility Features
Work through the Accessibility Features section of QA_CHECKLIST.md and report results.
What to test
- Colorblind mode toggle in Settings > Accessibility
- Protanopia, Deuteranopia, Tritanopia modes
- High contrast mode
- Keyboard navigation (all buttons focusable, focus indicators visible, shortcuts on tooltips)
How to run
- Clone the repo and open
godot/project.godot in Godot 4.5.1
- Press F5 to run the game
- Press F10 to open Settings, navigate to Accessibility
- See
CONTRIBUTING.md for full setup instructions
How to report
- Comment on this issue with a summary of items passed/failed/untestable
- For each bug found, create a separate issue using the QA Bug Report template
- Screenshots are especially helpful for visual accessibility issues
QA Testing: Accessibility Features
Work through the Accessibility Features section of
QA_CHECKLIST.mdand report results.What to test
How to run
godot/project.godotin Godot 4.5.1CONTRIBUTING.mdfor full setup instructionsHow to report