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39 lines (31 loc) · 748 Bytes
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wavemanager.h
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39 lines (31 loc) · 748 Bytes
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#ifndef WAVEMANAGER_H
#define WAVEMANAGER_H
#include <QObject>
#include <QTimer>
#include <QList>
#include "view.h"
#include "enemy/baseenemy.h"
#include "enemy/blueenemy.h"
#include "enemy/enemyhelper.h"
class waveManager : public QObject
{
Q_OBJECT
public:
waveManager(QList<baseEnemy*> *enemies, View *gameView, enemyHelper *helper, QObject *parent = 0);
signals:
void newWave();
void enemyDown(baseEnemy *enemy);
public slots:
void wave();
void enemyRemoved(baseEnemy *enemy);
bool processWave();
private:
void setUpEnemy(baseEnemy *en);
int wave_nr = 1;
qreal enemyNr = 0;
QTimer timer;
QList<baseEnemy*> *enemies;
View *gameView;
enemyHelper *helper;
};
#endif // WAVEMANAGER_H