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example_fxmanifest.lua
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122 lines (110 loc) · 4.85 KB
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ui_page 'oof/client/ui/index.html'
client_scripts {
-- OOF module, nothing should precede this module
-- Uncomment ONE of these depending on the game this is running on
--'oof/shared/game/IsRedM.lua',
--'oof/shared/game/IsFiveM.lua',
'oof/shared/lua-overloads/*.lua',
'oof/shared/lua-additions/*.lua',
'oof/shared/object-oriented/class.lua', -- no class instances on initial frame before this file
'oof/shared/object-oriented/shGetterSetter.lua', -- getter_setter, getter_setter_encrypted
'oof/shared/object-oriented/shObjectOrientedUtilities.lua', -- is_class_instance
'oof/shared/standalone-data-structures/*', -- Enum, IdPool
'oof/shared/math/*.lua',
'**/shared/enums/*Enum.lua', -- load all Enums
'**/client/enums/*Enum.lua',
'oof/shared/events/*.lua', -- Events class
'oof/client/network/*.lua', -- Network class
'oof/shared/value-storage/*.lua', -- ValueStorage class
'oof/client/typecheck/*.lua', -- TypeCheck class
'oof/client/asset-requester/*.lua',
'oof/shared/timer/*.lua', -- Timer class
'oof/shared/xml/*.lua', -- XML class
'oof/shared/csv/*.lua', -- CSV class
'oof/client/entity/*.lua', -- Entity class
'oof/client/player/cPlayer.lua',
'oof/client/player/cPlayers.lua',
'oof/client/player/cPlayerManager.lua',
'oof/client/ped/*.lua', -- Ped class
'oof/client/physics/*.lua',
'oof/client/localplayer/*.lua', -- LocalPlayer class
'oof/shared/color/*.lua',
'oof/client/render/*.lua',
'oof/client/camera/*.lua', -- Camera class
'oof/client/blip/*.lua', -- Blip class
'oof/client/object/*.lua', -- Object, ObjectManager classes
'oof/client/ScreenEffects.lua',
'oof/client/world/*.lua', -- World class
'oof/client/sound/*.lua', -- Sound class
'oof/client/light/*.lua', -- Light class
'oof/client/particle-effect/*.lua', -- ParticleEffect class
'oof/client/anim-post-fx/*.lua', -- AnimPostFX class
'oof/client/volume/*.lua', -- Volume class
'oof/client/explosion/*.lua', -- Explosion class
'oof/client/pause-menu/*.lua', -- PauseMenu class
'oof/client/hud/*.lua', -- HUD class
'oof/client/keypress/*.lua',
'oof/client/prompt/*.lua', -- Prompt class
'oof/client/map/*.lua', -- Imap/Ipl class
'oof/client/marker/*.lua', -- Marker class
'oof/client/water/*.lua', -- Water class
'oof/client/apitest.lua',
'oof/client/localplayer_behaviors/*.lua',
'oof/client/weapons/*.lua',
'oof/client/ui/ui.lua',
-- Add other modules here (client and shared)
-- LOAD LAST
'oof/shared/object-oriented/LOAD_ABSOLUTELY_LAST.lua'
}
server_scripts {
-- OOF module, nothing should precede this module
-- Uncomment ONE of these depending on the game this is running on
--'oof/shared/game/IsRedM.lua',
--'oof/shared/game/IsFiveM.lua',
'oof/server/sConfig.lua',
'oof/shared/lua-overloads/*.lua',
'oof/shared/lua-additions/*.lua',
'oof/shared/object-oriented/class.lua', -- no class instances on initial frame before this file
'oof/shared/object-oriented/shGetterSetter.lua',
'oof/shared/object-oriented/shObjectOrientedUtilities.lua', -- is_class_instance function
'oof/shared/math/*.lua',
'oof/shared/standalone-data-structures/*', -- Enum, IdPool
'**/shared/enums/*Enum.lua', -- load all the enums from all the modules
'**/server/enums/*Enum.lua',
'oof/shared/color/*.lua',
'oof/shared/events/*.lua', -- Events class
'oof/server/network/*.lua', -- Network class
'oof/server/json/*.lua', -- JsonOOF, JsonUtils class
-- mysql enabler
'oof/server/mysql-async/MySQLAsync.net.dll',
'oof/server/mysql-async/lib/init.lua',
'oof/server/mysql-async/lib/MySQL.lua',
-- mysql wrapper
'oof/server/mysql/MySQL.lua',
'oof/server/key-value-store/*.lua',
'oof/shared/value-storage/*.lua', -- ValueStorage class
'oof/shared/timer/*.lua', -- Timer class
'oof/shared/xml/*.lua', -- XML class
'oof/shared/csv/*.lua', -- CSV class
'oof/server/fs-additions/*.lua', -- Directory/file exists helper functions
'oof/server/player/sPlayer.lua', -- Player class
'oof/server/player/sPlayers.lua', -- Players class
'oof/server/player/sPlayerManager.lua', -- PlayerManager class
'oof/server/entity/sEntity.lua', -- Entity class
'oof/server/ped/sPed.lua', -- Ped class
'oof/server/world/*.lua', -- World class
-- Add other modules here (server and shared)
-- Load last
'oof/shared/object-oriented/LOAD_ABSOLUTELY_LAST.lua'
}
files {
-- general ui
'oof/client/ui/reset.css',
'oof/client/ui/jquery.js',
'oof/client/ui/events.js',
'oof/client/ui/index.html'
-- Add files that you need here, like html/css/js for UI
}
fx_version 'adamant'
games { 'rdr3', 'gta5' }
rdr3_warning 'I acknowledge that this is a prerelease build of RedM, and I am aware my resources *will* become incompatible once RedM ships.'