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SteamCurrency.csproj
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91 lines (80 loc) · 3.1 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<Platforms>anycpu</Platforms>
<StartupObject>SteamCurrency.Program</StartupObject>
<AnalysisLevel>latest-recommended</AnalysisLevel>
<ApplicationIcon>Flag.ico</ApplicationIcon>
<PackageLicenseFile>LICENSE.txt</PackageLicenseFile>
<Version>$(VersionPrefix)7.0.0</Version>
<RepositoryType>git</RepositoryType>
<RepositoryUrl>https://github.com/OneCodeUnit/SteamCurrency</RepositoryUrl>
<NeutralLanguage>ru</NeutralLanguage>
<Title>Steam Currency Calculator</Title>
<Authors>OliveWizard</Authors>
<Description>Калькулятор пополнения Steam через Qiwi</Description>
<PackageReadmeFile>README.md</PackageReadmeFile>
<PackageTags>Steam; Currency; Calculator; Currency rate; WebMoney</PackageTags>
<PackageId>SteamCurrencyCalculator</PackageId>
<PackageProjectUrl>https://github.com/OneCodeUnit/SteamCurrency</PackageProjectUrl>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|anycpu'">
<DebugType>full</DebugType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|anycpu'">
<DebugType>full</DebugType>
</PropertyGroup>
<ItemGroup>
<Compile Remove="SteamCurrencyLegacy\**" />
<Compile Remove="SteamCurrencyLib\**" />
<EmbeddedResource Remove="SteamCurrencyLegacy\**" />
<EmbeddedResource Remove="SteamCurrencyLib\**" />
<None Remove="SteamCurrencyLegacy\**" />
<None Remove="SteamCurrencyLib\**" />
</ItemGroup>
<ItemGroup>
<Content Include="Flag.ico" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Update="LICENSE.txt">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<None Update="README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>