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script.js
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91 lines (74 loc) · 2.84 KB
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const animationContainer = document.getElementById("animation-container");
const fileInput = document.getElementById("fileInput");
let characters = [];
function openFileInput() {
fileInput.click();
}
fileInput.addEventListener("change", () => {
const files = fileInput.files;
for (const file of files) {
const reader = new FileReader();
reader.onload = (event) => {
const character = createCharacter(event.target.result);
animationContainer.appendChild(character);
characters.push(character);
};
reader.readAsDataURL(file);
}
});
function createCharacter(imageData) {
const character = document.createElement("img");
character.src = imageData;
character.classList.add("character");
character.style.left = getRandomPosition(animationContainer.offsetWidth - 100) + "px";
character.style.top = getRandomPosition(animationContainer.offsetHeight - 100) + "px";
character.style.border = "2px solid black"
character.addEventListener("click", () => focusCharacter(character));
return character;
}
function addCharacter() {
const character = createCharacter();
animationContainer.appendChild(character);
characters.push(character);
}
// this function may be used if we wanted to import the image with url (from the internet). we may need to slightly change the rest of the code
// function createCharacter() {
// const character = document.createElement("img");
// character.src = prompt("Enter the URL of the character's image:");
// character.classList.add("character");
// character.style.left = getRandomPosition(animationContainer.offsetWidth - 100) + "px";
// character.style.top = getRandomPosition(animationContainer.offsetHeight - 100) + "px";
// character.addEventListener("click", () => focusCharacter(character));
// return character;
// }
function getRandomPosition(max) {
return Math.floor(Math.random() * max);
}
let focusedCharacter = null;
function focusCharacter(character) {
if (focusedCharacter != null){
focusedCharacter.style.border = "2px solid black"
}
focusedCharacter = character;
character.style.border = "2px solid red";
animationContainer.focus();
}
function moveCharacter(event) {
if (focusedCharacter) {
const step = 10;
switch (event.key) {
case "ArrowUp":
focusedCharacter.style.top = (parseInt(focusedCharacter.style.top) - step) + "px";
break;
case "ArrowDown":
focusedCharacter.style.top = (parseInt(focusedCharacter.style.top) + step) + "px";
break;
case "ArrowLeft":
focusedCharacter.style.left = (parseInt(focusedCharacter.style.left) - step) + "px";
break;
case "ArrowRight":
focusedCharacter.style.left = (parseInt(focusedCharacter.style.left) + step) + "px";
break;
}
}
}