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GraphicsProgramming.sln
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30 lines (30 loc) · 1.33 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30011.22
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FixedFunctionOpenGL", "FixedFunctionOpenGL\FixedFunctionOpenGL.csproj", "{E8748CB4-AE3F-4FF3-95E1-4ACC507BE2E9}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{6DF1B43D-1779-4526-A80C-F99D22B4521F}"
ProjectSection(SolutionItems) = preProject
README.md = README.md
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{E8748CB4-AE3F-4FF3-95E1-4ACC507BE2E9}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E8748CB4-AE3F-4FF3-95E1-4ACC507BE2E9}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E8748CB4-AE3F-4FF3-95E1-4ACC507BE2E9}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E8748CB4-AE3F-4FF3-95E1-4ACC507BE2E9}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {1AFFF089-7A60-4E7B-AD88-A4707362305F}
EndGlobalSection
EndGlobal