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NameAvailableModel

Properties

Name Type Description Notes
Available Pointer to bool [optional]
Message Pointer to string [optional]
Name Pointer to string [optional]

Methods

NewNameAvailableModel

func NewNameAvailableModel() *NameAvailableModel

NewNameAvailableModel instantiates a new NameAvailableModel object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewNameAvailableModelWithDefaults

func NewNameAvailableModelWithDefaults() *NameAvailableModel

NewNameAvailableModelWithDefaults instantiates a new NameAvailableModel object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetAvailable

func (o *NameAvailableModel) GetAvailable() bool

GetAvailable returns the Available field if non-nil, zero value otherwise.

GetAvailableOk

func (o *NameAvailableModel) GetAvailableOk() (*bool, bool)

GetAvailableOk returns a tuple with the Available field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetAvailable

func (o *NameAvailableModel) SetAvailable(v bool)

SetAvailable sets Available field to given value.

HasAvailable

func (o *NameAvailableModel) HasAvailable() bool

HasAvailable returns a boolean if a field has been set.

GetMessage

func (o *NameAvailableModel) GetMessage() string

GetMessage returns the Message field if non-nil, zero value otherwise.

GetMessageOk

func (o *NameAvailableModel) GetMessageOk() (*string, bool)

GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetMessage

func (o *NameAvailableModel) SetMessage(v string)

SetMessage sets Message field to given value.

HasMessage

func (o *NameAvailableModel) HasMessage() bool

HasMessage returns a boolean if a field has been set.

GetName

func (o *NameAvailableModel) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *NameAvailableModel) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *NameAvailableModel) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *NameAvailableModel) HasName() bool

HasName returns a boolean if a field has been set.

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