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Combat system #17

@Ne0bliviscaris

Description

@Ne0bliviscaris

Real-time, arena-based action game

  • Mouse targeting system
  • Each class has its own basic attack (LMB), charged attack (Hold LMB) and dash (shift/RMB)
  • Each class has its own specific buff skill

Classes overview

3 available classes:

Knight

  • Basic attack: Short-range lance attack
  • Charged attack: mid-range dash-charge, blocks during charging
  • Hold dash to block - take of incoming 30% damage

Archer

  • Basic attack: Shoots arrow at target, gravity affects the arrow
  • Charged attack: Fast arrow, going in a straight line, double speed and damage
  • Small cooldown between arrows

Wizard

  • Basic attack: Fireball, flies in a straight line, hit has small aoe effect
  • Charged attack: Thunder: Hits the target instantly, small aoe effect
  • Temporary buff: for 10 seconds take 50% damage from hits, cooldown 30 seconds

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