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main.js
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76 lines (69 loc) · 2.58 KB
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// ::>> Notes:
// ::>> Notes:
// ::>> Notes: Which to use for Animation.> Svg? Canvas? WebGl? GameEngine? P5Js?....
"use-strict";
document.addEventListener("DOMContentLoaded",()=>{
mouseTrack(x,y)=>{
document.addEventListener("mousemove",()=>{
let X = clientX;
let Y = clientY;
console.log('Coords: X::>> Y::>> ');
});
} // Closing bracket for Mouse Tracker
// ::>> Notes:
// ::>> Notes:
// ::>> Notes:
// ::>> Notes:
class InitialIdea{
constructor(){
this.initialIdea = '';
this.assoc = 'association'; // ::>> this could either be an object, an array or an ext json file.
this.bulletPoints = []; // ::>> \add
this.abstract = ''; // ::>> \general
this.details = {}; // ::>> \Object..
this.subject = ''; // ::>> \pick
this.project = ''; // ::>> \is this idea associated with any specific project.
this.assets = []; // ::>> \?
this.tags = []; // ::>> \Stack Overflow style tagging System.
this.team = ''; // ::>> \If Applicable
this.id = ''; // ::>> \Guid
this.value = null; // ::>> \Use this for something.
this.pub = bool; // ::>> \Public or private.
}
function AddAssets(){
// ::>> Add jpgs, pngs, svgs, ani, txt, pdf etc.......
}
function PopAssoc(){
// ::>> Push items to the Assosiations list.
}
function BuildTreeRoots(){ // Svg Tree with canvas bubbles, bubbling up around it.
// ::>> Create initial Tree Sapling.[idea Bubble.]
}
function Branch(){
// ::>> Spawn A branch.
}
} // ::>> Closing Bracket for: class InitialIdea
class BubbleBranch{
constructor(){
this.active = null;
this.budding = null;
this.nodes = null;
this.attatch = function(date,time,usr,pin,promt);
}
} // ::>> Closing Bracket for: class BubbleBranch.
element.animate([?]);
// Graphs.js
//
//::>> Not sure if its possible to invoke a python script via js:> search spider.....
//::>> Populate Relevant ideas, based on first inputs.
//::>> Show user other bubbles base on their ideas.
//::>> use ml5 nueral network empty template.
}); // Closing Bracket for DOM evt.
//. ::>> More Notes:
//. ::>> More Notes:
//. ::>> More Notes:
//. ::>> More Notes:
//. ::>> More Notes:
//. ::>> More Notes:
//. ::>> More Notes:
//. ::>> More Notes: