Skip to content

Resolve Camera's and Quaternion's EulerAngle usages #141

@Kejoko

Description

@Kejoko

The camera and quaternion class have somewhat duplicate logic, which each yield a different result. To make things weirder, the camera class's EulerAngle conversion functions do not work in round trip

This will likely involve some research and a genuine understanding of Euler angles and quaternions and rotations. Time to get learnt

  • Ensure quaternion Euler angle logic works round trip with look directions
  • Ensure camera Euler angle logic works round trip with look directions
  • Use the same logic for both the camera and quaternion classes

Metadata

Metadata

Assignees

No one assigned

    Labels

    bugSomething isn't workingpolishingImprovements to code quality

    Type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions