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index.js
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75 lines (60 loc) · 2.19 KB
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const fs = require("fs");
const path = require("path");
const { Client, Events, Collection, GatewayIntentBits } = require("discord.js");
const { config } = require("dotenv");
config();
const token = process.env.DISCORD_TOKEN;
const clientId = process.env.CLIENT_ID;
const guildId = process.env.GUILD_ID;
//create a new client instance
const client = new Client({ intents: [GatewayIntentBits.Guilds] });
client.commands = new Collection();
const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
console.log(folder)
for (const file of commandFiles) {
console.log(file)
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}
//once the client is ready, run this code(once);
client.once(Events.ClientReady, (c) => {
console.log(`Ready! Logged in as ${c.user.id}`);
});
//log in to discord with client token
client.login(token);
client.on(Events.InteractionCreate, async (interaction) => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (!command) {
console.error(`No command matching ${interaction.commandName} was found.`);
return;
}
try {
await command.execute(interaction);
} catch (error) {
console.error(error);
if (interaction.replied || interaction.deferred) {
await interaction.followUp({
content: "There was an error while executing this command!",
ephemeral: true,
});
} else {
await interaction.reply({
content: "There was an error while executing this command!",
ephemeral: true,
});
}
}
console.log(interaction);
});