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project.godot
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32 lines (23 loc) · 732 Bytes
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Fire Emblem Deployment Randomizer"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.0", "Forward Plus")
run/max_fps=30
run/low_processor_mode=true
[display]
window/size/viewport_width=1200
window/size/viewport_height=600
window/size/transparent=true
window/per_pixel_transparency/allowed=true
[dotnet]
project/assembly_name="Fire Emblem Deployment Randomizer"
[rendering]
renderer/rendering_method="gl_compatibility"