-
Notifications
You must be signed in to change notification settings - Fork 1
Expand file tree
/
Copy pathReadMe.txt
More file actions
46 lines (26 loc) · 1.16 KB
/
ReadMe.txt
File metadata and controls
46 lines (26 loc) · 1.16 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
ATTENTION!!!
You must perform once-per-mod setup before you can begin working on your mod.
To do so, run "RUN_THIS.bat" in the mod project folder.
If you did not close Modbuddy, you will get a popup message about files being modified outside the source editor. Click "Yes to All".
That is all.
IMPORTANT!!!
When you create the mod project, project Name, Solution name and Title must match *exactly*. Otherwise the first time setup will fail.
Enhanced Mod Project Template v1.4
Get news and updates here:
https://github.com/Iridar/EnhancedModProjectTemplate
v1.4
Filled X2DLCInfo and XComGame.int with examples.
Added an alternative example for using X2MBC to build against Highlander to build.ps1.
New mod preview image.
Added more global macros to globals_uci.
Expanded and updated ConfigEngine with more functions and improved performance.
Improved Help.uc formatting.
Added useful stuff into .gitignore
v1.3
Removed X2DLCInfo contents, as they caused issues when trying to build the mod not against Highlander.
v1.2
Fixed the GetLocalizedString() function not working... Again.
v1.1
Fixed the GetLocalizedString() function not working.
v1.0
Initial release.