@@ -201,108 +201,108 @@ public enum ValueType {
201201 /**
202202 * Byte
203203 */
204- ENTITY_FLAG ("Entity" , 57 , 0 /*"ax", "ay"*/ ),
204+ ENTITY_FLAG ("world.entity. Entity" , 57 , 0 /*"ax", "ay"*/ ),
205205 /**
206206 * Integer
207207 */
208- ENTITY_AIR_TICKS ("Entity" , 58 , 1 /*"ay", "az"*/ ),
208+ ENTITY_AIR_TICKS ("world.entity. Entity" , 58 , 1 /*"ay", "az"*/ ),
209209 /**
210210 * String
211211 */
212- ENTITY_NAME ("Entity" , 59 , 2 /*"az", "aA"*/ ),
212+ ENTITY_NAME ("world.entity. Entity" , 59 , 2 /*"az", "aA"*/ ),
213213 /**
214214 * Byte < 1.9 Boolean > 1.9
215215 */
216- ENTITY_NAME_VISIBLE ("Entity" , 60 , 3 /*"aA", "aB"*/ ),
216+ ENTITY_NAME_VISIBLE ("world.entity. Entity" , 60 , 3 /*"aA", "aB"*/ ),
217217 /**
218218 * Boolean
219219 */
220- ENTITY_SILENT ("Entity" , 61 , 4 /*"aB", "aC"*/ ),
220+ ENTITY_SILENT ("world.entity. Entity" , 61 , 4 /*"aB", "aC"*/ ),
221221
222222 //////////
223223
224224 //TODO: Add EntityLiving#as (Byte)
225- ENTITY_as ("EntityLiving" , 2 , 0 /* "as", "at"*/ ),
225+ ENTITY_as ("world.entity. EntityLiving" , 2 , 0 /* "as", "at"*/ ),
226226
227227 /**
228228 * Float
229229 */
230- ENTITY_LIVING_HEALTH ("EntityLiving" , "HEALTH" ),
230+ ENTITY_LIVING_HEALTH ("world.entity. EntityLiving" , "HEALTH" ),
231231
232232 //TODO: Add EntityLiving#f (Integer) - Maybe active potions?
233- ENTITY_LIVING_f ("EntityLiving" , 4 , 2 /*"f"*/ ),
233+ ENTITY_LIVING_f ("world.entity. EntityLiving" , 4 , 2 /*"f"*/ ),
234234
235235 //TODO: Add EntityLiving#g (Boolean) - Maybe ambient potions?
236- ENTITY_LIVING_g ("EntityLiving" , 5 , 3 /*"g"*/ ),
236+ ENTITY_LIVING_g ("world.entity. EntityLiving" , 5 , 3 /*"g"*/ ),
237237
238238 //TODO: Add EntityLiving#h (Integer)
239- ENTITY_LIVING_h ("EntityLiving" , 6 , 4 /*"h"*/ ),
239+ ENTITY_LIVING_h ("world.entity. EntityLiving" , 6 , 4 /*"h"*/ ),
240240
241241 //////////
242242
243243 /**
244244 * Byte
245245 */
246- ENTITY_INSENTIENT_FLAG ("EntityInsentient" , 0 , 0 /* "a"*/ ),
246+ ENTITY_INSENTIENT_FLAG ("world.entity. EntityInsentient" , 0 , 0 /* "a"*/ ),
247247
248248 ///////////
249249
250250 /**
251251 * Integer
252252 */
253- ENTITY_SLIME_SIZE ("EntitySlime" , 0 , 0 /* "bt", "bu"*/ ),
253+ ENTITY_SLIME_SIZE ("world.entity.monster. EntitySlime" , 0 , 0 /* "bt", "bu"*/ ),
254254
255255 /////////////
256256
257257 //TODO: Add EntityWither#a (Integer)
258- ENTITY_WITHER_a ("EntityWither" , 0 , 0 /*"a"*/ ),
258+ ENTITY_WITHER_a ("world.entity.boss.wither. EntityWither" , 0 , 0 /*"a"*/ ),
259259
260260 //TODO: Add EntityWither#b (Integer)
261- ENTITY_WIHER_b ("EntityWither" , 1 , 1 /*"b"*/ ),
261+ ENTITY_WIHER_b ("world.entity.boss.wither. EntityWither" , 1 , 1 /*"b"*/ ),
262262
263263 //TODO: Add EntityWither#c (Integer)
264- ENTITY_WITHER_c ("EntityWither" , 2 , 2 /*"c"*/ ),
264+ ENTITY_WITHER_c ("world.entity.boss.wither. EntityWither" , 2 , 2 /*"c"*/ ),
265265
266266 //TODO: Add EntityWither#bv (Integer) - (DataWatcherObject<Integer>[] bv, seems to be an array of {a, b, c})
267- ENTITY_WITHER_bv ("EntityWither" , 3 , 3 /*"bv", "bw"*/ ),
267+ ENTITY_WITHER_bv ("world.entity.boss.wither. EntityWither" , 3 , 3 /*"bv", "bw"*/ ),
268268
269269 //TODO: Add EntityWither#bw (Integer)
270- ENTITY_WITHER_bw ("EntityWither" , 4 , 4 /*"bw", "bx"*/ ),
270+ ENTITY_WITHER_bw ("world.entity.boss.wither. EntityWither" , 4 , 4 /*"bw", "bx"*/ ),
271271
272272 //////////
273273
274- ENTITY_AGEABLE_CHILD ("EntityAgeable" , 0 , 0 ),
274+ ENTITY_AGEABLE_CHILD ("world.entity. EntityAgeable" , 0 , 0 ),
275275
276276 ///////////
277277
278- ENTITY_HORSE_STATUS ("EntityHorse" , 3 , 0 ),
279- ENTITY_HORSE_HORSE_TYPE ("EntityHorse" , 4 , 1 ),
280- ENTITY_HORSE_HORSE_VARIANT ("EntityHorse" , 5 , 2 ),
281- ENTITY_HORSE_OWNER_UUID ("EntityHorse" , 6 , 3 ),
282- ENTITY_HORSE_HORSE_ARMOR ("EntityHorse" , 7 , 4 ),
278+ ENTITY_HORSE_STATUS ("world.entity.animal.horse. EntityHorse" , 3 , 0 ),
279+ ENTITY_HORSE_HORSE_TYPE ("world.entity.animal.horse. EntityHorse" , 4 , 1 ),
280+ ENTITY_HORSE_HORSE_VARIANT ("world.entity.animal.horse. EntityHorse" , 5 , 2 ),
281+ ENTITY_HORSE_OWNER_UUID ("world.entity.animal.horse. EntityHorse" , 6 , 3 ),
282+ ENTITY_HORSE_HORSE_ARMOR ("world.entity.animal.horse. EntityHorse" , 7 , 4 ),
283283
284284 /////////
285285
286286
287287 /**
288288 * Float
289289 */
290- ENTITY_HUMAN_ABSORPTION_HEARTS ("EntityHuman" , 0 , 0 /*"a"*/ ),
290+ ENTITY_HUMAN_ABSORPTION_HEARTS ("world.entity.player. EntityHuman" , 0 , 0 /*"a"*/ ),
291291
292292 /**
293293 * Integer
294294 */
295- ENTITY_HUMAN_SCORE ("EntityHuman" , 1 , 1 /*"b"*/ ),
295+ ENTITY_HUMAN_SCORE ("world.entity.player. EntityHuman" , 1 , 1 /*"b"*/ ),
296296
297297 /**
298298 * Byte
299299 */
300- ENTITY_HUMAN_SKIN_LAYERS ("EntityHuman" , 2 , 2 /*"bp", "bq"*/ ),
300+ ENTITY_HUMAN_SKIN_LAYERS ("world.entity.player. EntityHuman" , 2 , 2 /*"bp", "bq"*/ ),
301301
302302 /**
303303 * Byte (0 = left, 1 = right)
304304 */
305- ENTITY_HUMAN_MAIN_HAND ("EntityHuman" , 3 , 3 /*"bq", "br"*/ );
305+ ENTITY_HUMAN_MAIN_HAND ("world.entity.player. EntityHuman" , 3 , 3 /*"bq", "br"*/ );
306306
307307 private Object type ;
308308
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