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Fixed namespace misspelling, fixed error log not running
1 parent 7d11d6f commit edbc166

2 files changed

Lines changed: 8 additions & 8 deletions

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InscryptionAPI/Ascension/AscensionScreenManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ namespace InscryptionAPI.Ascension;
88
[HarmonyPatch]
99
public static class AscensionScreenManager
1010
{
11-
internal static List<Type> registeredScreens = new List<Type>();
11+
internal static List<Type> registeredScreens = new();
1212

1313
internal static Dictionary<AscensionMenuScreens.Screen, AscensionRunSetupScreenBase> screens;
1414

InscryptionAPI/Rulebook/RuleBookRedirectExtensions.cs

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -6,7 +6,7 @@
66
using UnityEngine;
77
using static InscryptionAPI.RuleBook.RuleBookManager;
88

9-
namespace InscryptionAPI.Rulebook;
9+
namespace InscryptionAPI.RuleBook;
1010

1111
public static class RuleBookRedirectExtensions
1212
{
@@ -44,7 +44,7 @@ public static AbilityManager.FullAbility SetSlotRedirect(this AbilityManager.Ful
4444

4545
public static AbilityInfo SetAbilityRedirect(this AbilityInfo info, string clickableText, Ability abilityRedirect, Color redirectColour)
4646
{
47-
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).First(x => x.Info.ability == info.ability);
47+
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).FirstOrDefault(x => x.Info.ability == info.ability);
4848
if (full != null)
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{
5050
full.SetAbilityRedirect(clickableText, abilityRedirect, redirectColour);
@@ -56,7 +56,7 @@ public static AbilityInfo SetAbilityRedirect(this AbilityInfo info, string click
5656
}
5757
public static AbilityInfo SetStatIconRedirect(this AbilityInfo info, string clickableText, SpecialStatIcon statIconRedirect, Color redirectColour)
5858
{
59-
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).First(x => x.Info.ability == info.ability);
59+
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).FirstOrDefault(x => x.Info.ability == info.ability);
6060
if (full != null)
6161
{
6262
full.SetStatIconRedirect(clickableText, statIconRedirect, redirectColour);
@@ -68,7 +68,7 @@ public static AbilityInfo SetStatIconRedirect(this AbilityInfo info, string clic
6868
}
6969
public static AbilityInfo SetBoonRedirect(this AbilityInfo info, string clickableText, BoonData.Type boonRedirect, Color redirectColour)
7070
{
71-
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).First(x => x.Info.ability == info.ability);
71+
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).FirstOrDefault(x => x.Info.ability == info.ability);
7272
if (full != null)
7373
{
7474
full.SetBoonRedirect(clickableText, boonRedirect, redirectColour);
@@ -80,7 +80,7 @@ public static AbilityInfo SetBoonRedirect(this AbilityInfo info, string clickabl
8080
}
8181
public static AbilityInfo SetItemRedirect(this AbilityInfo info, string clickableText, string itemNameRedirect, Color redirectColour)
8282
{
83-
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).First(x => x.Info.ability == info.ability);
83+
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).FirstOrDefault(x => x.Info.ability == info.ability);
8484
if (full != null)
8585
{
8686
full.SetItemRedirect(clickableText, itemNameRedirect, redirectColour);
@@ -92,7 +92,7 @@ public static AbilityInfo SetItemRedirect(this AbilityInfo info, string clickabl
9292
}
9393
public static AbilityInfo SetUniqueRedirect(this AbilityInfo info, string clickableText, string uniqueRedirect, Color redirectColour)
9494
{
95-
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).First(x => x.Info.ability == info.ability);
95+
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).FirstOrDefault(x => x.Info.ability == info.ability);
9696
if (full != null)
9797
{
9898
full.SetUniqueRedirect(clickableText, uniqueRedirect, redirectColour);
@@ -104,7 +104,7 @@ public static AbilityInfo SetUniqueRedirect(this AbilityInfo info, string clicka
104104
}
105105
public static AbilityInfo SetSlotRedirect(this AbilityInfo info, string clickableText, SlotModificationManager.ModificationType slotMod, Color redirectColour)
106106
{
107-
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).First(x => x.Info.ability == info.ability);
107+
AbilityManager.FullAbility full = AbilityManager.BaseGameAbilities.Concat(AbilityManager.NewAbilities).FirstOrDefault(x => x.Info.ability == info.ability);
108108
if (full != null)
109109
{
110110
full.SetSlotRedirect(clickableText, slotMod, redirectColour);

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