The proximity alert only works for the first encounter of a person in a gaming session, but not if you run into them again, say half an hour later.
So a nice feature would be if the alert would go off every time a player loads into the zone or you load into that player's zone again, optionally with a cooldown settings depending on how long ago you have seen the player the last time.
The proximity alert only works for the first encounter of a person in a gaming session, but not if you run into them again, say half an hour later.
So a nice feature would be if the alert would go off every time a player loads into the zone or you load into that player's zone again, optionally with a cooldown settings depending on how long ago you have seen the player the last time.