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/*
* Copyright (C) 2013-2016 Trent Houliston <trent@houliston.me>, Jake Woods <jake.f.woods@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
* documentation files (the "Software"), to deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
'use strict';
const { NetworkBinding } = require('bindings')('nuclearnet');
const { EventEmitter } = require('events');
class NUClearNet extends EventEmitter {
constructor() {
super();
// Create a new network object
this._net = new NetworkBinding();
this._callbackMap = {};
this._active = false;
this._waiting = 0;
this._destroyed = false;
// Stores the connect() options
this.options = {};
// We have started listening to a new type
this.on('newListener', (event) => {
this.assertNotDestroyed();
if (
event !== 'nuclear_join' &&
event !== 'nuclear_leave' &&
event !== 'nuclear_packet' &&
event !== 'newListener' &&
event !== 'removeListener' &&
event !== 'disconnect' &&
this.listenerCount(event) === 0
) {
const hash = this._net.hash(event);
this._callbackMap[hash] = event;
}
});
// We are no longer listening to this type
this.on('removeListener', (event) => {
// If we are no longer listening to this type
if (
event !== 'nuclear_join' &&
event !== 'nuclear_leave' &&
event !== 'nuclear_packet' &&
event !== 'newListener' &&
event !== 'removeListener' &&
event !== 'disconnect' &&
this.listenerCount(event) === 0
) {
// Get our hash and delete it
const hash = this._net.hash(event);
delete this._callbackMap[hash];
}
});
// Pass our javascript callbacks to the C++ side
this._net.onPacket(this._onPacket.bind(this));
this._net.onJoin(this._onJoin.bind(this));
this._net.onLeave(this._onLeave.bind(this));
this._net.onWait(this._onWait.bind(this));
}
_onPacket(name, address, port, reliable, hash, payload) {
const eventName = this._callbackMap[hash];
// Construct our packet
const packet = {
peer: {
name: name,
address: address,
port: port,
},
payload: payload,
type: eventName,
hash: hash,
reliable: reliable,
};
// Emit via nuclear_packet for people listening to everything
this.emit('nuclear_packet', packet);
// If someone was listening to this send it to them specifically too
if (eventName !== undefined) {
this.emit(eventName, packet);
}
}
_onJoin(name, address, port) {
this.emit('nuclear_join', {
name: name,
address: address,
port: port,
});
}
_onLeave(name, address, port) {
this.emit('nuclear_leave', {
name: name,
address: address,
port: port,
});
}
_onWait(duration) {
++this._waiting;
setTimeout(() => {
--this._waiting;
// Only process if we're active
if (this._active) {
try {
this._net.process();
} catch {
// An error occurred during processing, disconnect.
// This needs to check again if this is still active, as multiple
// `_onWait` calls run concurrently, and only the first one to fail
// should disconnect.
if (this._active) {
this.disconnect();
}
}
}
// Sometimes due to weird timing artifacts we run out of these
// Restart in 100ms!
if (this._active && this._waiting === 0) {
this._onWait(100);
}
}, duration);
}
hash(data) {
this.assertNotDestroyed();
return this._net.hash(data);
}
connect(options) {
this.assertNotDestroyed();
// Store the options
this.options = options;
// Default some of the options
const name = options.name;
const address = options.address === undefined ? '239.226.152.162' : options.address;
const port = options.port === undefined ? 7447 : options.port;
const mtu = options.mtu === undefined ? 1500 : options.mtu;
// Connect to the network
this._net.reset(name, address, port, mtu);
// Run our first "process" to kick things off
this._net.process();
// If the first process is successful we are active
this._active = true;
}
disconnect() {
this.assertNotDestroyed();
this._active = false;
this._net.shutdown();
this.emit('disconnect');
}
send(options) {
this.assertNotDestroyed();
if (!this._active) {
throw new Error('The network is not currently connected');
} else {
this._net.send(
options.type,
options.payload,
options.target,
options.reliable !== undefined ? options.reliable : false
);
}
}
destroy() {
if (this._active) {
this.disconnect();
}
this.removeAllListeners();
for (const prop in this._callbackMap) {
delete this._callbackMap[prop];
}
this._net.destroy();
this._destroyed = true;
}
assertNotDestroyed() {
if (this._destroyed) {
throw new Error('This network instance has been destroyed');
}
}
on(...args) {
this.assertNotDestroyed();
return super.on(...args);
}
addListener(...args) {
this.assertNotDestroyed();
return super.addListener(...args);
}
}
exports.NUClearNet = NUClearNet;