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MagicGenerator.cs
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153 lines (122 loc) · 4.77 KB
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using System;
namespace chessBot
{
public static class MagicGenerator
{
public static void generateMagicNumbers()
{
rookMagicNumbers();
bishopMagicNumbers();
}
public static void rookMagicNumbers()
{
Console.WriteLine("----- ROOK MAGIC NUMBERS -----");
Random random = new();
Attacks.initRookMask();
for (byte squareNbr = 0; squareNbr < 64; squareNbr++)
{
ulong mask = Attacks.RookMask[squareNbr];
int bitsInMask = Constants.RookRelevantBits[squareNbr];
int relevantBits = BitboardHelper.NumberOfSetBits(mask);
if (bitsInMask != relevantBits)
{
Console.WriteLine($"Mismatch: bitsInMask={bitsInMask}, relevantBits={relevantBits} (square {squareNbr})");
return;
}
int occupanciesVariationAmounts = 1 << Constants.RookRelevantBits[squareNbr];
ulong[] occupancies = new ulong[occupanciesVariationAmounts];
ulong[] attacks = new ulong[occupanciesVariationAmounts];
for (int variationIndex = 0; variationIndex < occupanciesVariationAmounts; variationIndex++)
{
ulong occupancy = Attacks.getMaskOccupancyBitboard(variationIndex, bitsInMask, mask);
occupancies[variationIndex] = occupancy;
attacks[variationIndex] = Attacks.generateRookPossibleMoves(squareNbr, occupancy);
}
while (true)
{
ulong magicNumber = (ulong)(random.NextInt64() & random.NextInt64() & random.NextInt64());
ulong[] usedAttacks = new ulong[occupanciesVariationAmounts];
bool[] filled = new bool[occupanciesVariationAmounts];
bool fail = false;
for (int variationIndex = 0; variationIndex < occupanciesVariationAmounts; variationIndex++)
{
ulong occupancy = occupancies[variationIndex];
int magicIndex = (int)((occupancy * magicNumber) >> (64 - relevantBits));
ulong attack = attacks[variationIndex];
if (!filled[magicIndex])
{
filled[magicIndex] = true;
usedAttacks[magicIndex] = attack;
}
else if (usedAttacks[magicIndex] != attack)
{
fail = true;
break;
}
}
if (!fail)
{
Console.WriteLine("0x" + magicNumber.ToString("X16") + "UL,");
break;
}
}
}
Console.WriteLine("------------------------------");
}
public static void bishopMagicNumbers()
{
Console.WriteLine("----- BISHOP MAGIC NUMBERS -----");
Random random = new();
Attacks.initBishopMask();
for (byte squareNbr = 0; squareNbr < 64; squareNbr++)
{
ulong mask = Attacks.BishopMask[squareNbr];
int bitsInMask = Constants.BishopRelevantBits[squareNbr];
int relevantBits = BitboardHelper.NumberOfSetBits(mask);
if (bitsInMask != relevantBits)
{
Console.WriteLine($"Mismatch: bitsInMask={bitsInMask}, relevantBits={relevantBits} (square {squareNbr})");
return;
}
int occupanciesVariationAmounts = 1 << Constants.BishopRelevantBits[squareNbr];
ulong[] occupancies = new ulong[occupanciesVariationAmounts];
ulong[] attacks = new ulong[occupanciesVariationAmounts];
for (int variationIndex = 0; variationIndex < occupanciesVariationAmounts; variationIndex++)
{
ulong occupancy = Attacks.getMaskOccupancyBitboard(variationIndex, bitsInMask, mask);
occupancies[variationIndex] = occupancy;
attacks[variationIndex] = Attacks.generateBishopPossibleMoves(squareNbr, occupancy);
}
while (true)
{
ulong magicNumber = (ulong)(random.NextInt64() & random.NextInt64() & random.NextInt64());
ulong[] usedAttacks = new ulong[occupanciesVariationAmounts];
bool[] filled = new bool[occupanciesVariationAmounts];
bool fail = false;
for (int variationIndex = 0; variationIndex < occupanciesVariationAmounts; variationIndex++)
{
ulong occupancy = occupancies[variationIndex];
int magicIndex = (int)((occupancy * magicNumber) >> (64 - relevantBits));
ulong attack = attacks[variationIndex];
if (!filled[magicIndex])
{
filled[magicIndex] = true;
usedAttacks[magicIndex] = attack;
}
else if (usedAttacks[magicIndex] != attack)
{
fail = true;
break;
}
}
if (!fail)
{
Console.WriteLine("0x" + magicNumber.ToString("X16") + "UL,");
break;
}
}
}
Console.WriteLine("------------------------------");
}
}
}