When I executed the Orion Alpha client after running the login server and game server in order, the server (LoginApp) side got the following error.
java.lang.OutOfMemoryError: Java heap space
Dumping heap to java_pid23356.hprof ...
Heap dump file created [11069758 bytes in 0.031 secs]
Mar 11, 2024 10:50:26 PM io.netty.channel.DefaultChannelPipeline onUnhandledInboundException
WARNING: An exceptionCaught() event was fired, and it reached at the tail of the pipeline. It usually means the last handler in the pipeline did not handle the exception.
java.lang.OutOfMemoryError: Java heap space
at network.CenterAcceptor$CenterDecoder.decode(CenterAcceptor.java:118)
at io.netty.handler.codec.ByteToMessageDecoder.decodeRemovalReentryProtection(ByteToMessageDecoder.java:505)
at io.netty.handler.codec.ReplayingDecoder.callDecode(ReplayingDecoder.java:366)
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:283)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:374)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:360)
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:352)
at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1422)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:374)
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:360)
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:931)
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:163)
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:700)
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:635)
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:552)
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:514)
at io.netty.util.concurrent.SingleThreadEventExecutor$6.run(SingleThreadEventExecutor.java:1044)
at io.netty.util.internal.ThreadExecutorMap$2.run(ThreadExecutorMap.java:74)
at io.netty.util.concurrent.FastThreadLocalRunnable.run(FastThreadLocalRunnable.java:30)
at java.base/java.lang.Thread.run(Thread.java:833)
I tried debugging the length of the packet and after 1308164101, 5448501 keeps popping up. How can I fix it?
When I executed the Orion Alpha client after running the login server and game server in order, the server (LoginApp) side got the following error.
I tried debugging the length of the packet and after 1308164101, 5448501 keeps popping up. How can I fix it?