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Expand file tree Collapse file tree Original file line number Diff line number Diff line change 22<html lang =" en" >
33<head >
44 <meta charset =" UTF-8" >
5- <title >Mario Mini Game</title >
5+ <title >Mario Sprite Game</title >
66
77 <style >
88 body {
99 margin : 0 ;
1010 background : #5c94fc ;
1111 overflow : hidden ;
12- font-family : Arial ;
1312 }
1413
1514 #game {
1817 height : 100vh ;
1918 }
2019
20+ /* Mario sprite */
2121 #mario {
2222 position : absolute ;
23- width : 50px ;
24- height : 50px ;
25- background : red ;
23+ width : 48px ;
24+ height : 48px ;
2625 bottom : 50px ;
2726 left : 100px ;
28- border-radius : 10px ;
27+ background : url (" https://i.imgur.com/Wb1qfhK.png" ) no-repeat center /cover ;
28+ }
29+
30+ /* Goomba sprite */
31+ .goomba {
32+ position : absolute ;
33+ width : 40px ;
34+ height : 40px ;
35+ bottom : 50px ;
36+ background : url (" https://i.imgur.com/6X12GQp.png" ) no-repeat center /cover ;
2937 }
3038
3139 .ground {
3240 position : absolute ;
3341 bottom : 0 ;
3442 width : 100% ;
3543 height : 50px ;
36- background : green ;
37- }
38-
39- .obstacle {
40- position : absolute ;
41- width : 40px ;
42- height : 40px ;
43- background : brown ;
44- bottom : 50px ;
45- right : -40px ;
44+ background : #2ecc71 ;
4645 }
4746
4847 #score {
5150 left : 10px ;
5251 color : white ;
5352 font-size : 20px ;
53+ font-family : Arial ;
5454 }
5555 </style >
5656</head >
7171 let jumping = false ;
7272 let score = 0 ;
7373
74- // Jump function
74+ // Jump mechanic
7575 document .addEventListener (" keydown" , () => {
7676 if (jumping) return ;
7777
9797 }, 20 );
9898 });
9999
100- // Create obstacles
101- function createObstacle () {
102- const obstacle = document .createElement (" div" );
103- obstacle .classList .add (" obstacle " );
104- game .appendChild (obstacle );
100+ // Spawn Goombas
101+ function spawnGoomba () {
102+ const goomba = document .createElement (" div" );
103+ goomba .classList .add (" goomba " );
104+ game .appendChild (goomba );
105105
106106 let position = window .innerWidth ;
107107
108108 const move = setInterval (() => {
109109 if (position < - 40 ) {
110110 clearInterval (move);
111- obstacle .remove ();
111+ goomba .remove ();
112112 score++ ;
113113 scoreText .innerText = " Score: " + score;
114114 } else {
115- position -= 5 ;
116- obstacle .style .left = position + " px" ;
115+ position -= 6 ;
116+ goomba .style .left = position + " px" ;
117117 }
118118
119119 // Collision detection
120120 const marioBottom = parseInt (window .getComputedStyle (mario).bottom );
121+
121122 if (position > 80 && position < 140 && marioBottom < 90 ) {
122123 alert (" Game Over! Score: " + score);
123124 location .reload ();
124125 }
125126
126127 }, 20 );
127128
128- setTimeout (createObstacle , Math .random () * 2000 + 1000 );
129+ setTimeout (spawnGoomba , Math .random () * 2000 + 1000 );
129130 }
130131
131- createObstacle ();
132+ spawnGoomba ();
132133 </script >
133134
134135</body >
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